[Rseding] [0.18.2] bot sound loops itself

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DanGio
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[Rseding] [0.18.2] bot sound loops itself

Post by DanGio »

Hi, when 1 single bot is working, it plays the same sound continuously :
https://youtu.be/cIW05K1bIkU

This doesn't happen when several bots are on screen.
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Filter62
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Re: [0.18.2] bot sound loops itself

Post by Filter62 »

I have something similar with biters... =/

Whenever I'm close to biters nest, biter sounds loop itself, it can be around three biter sounds looping at the same time, it's pretty bad.

https://www.youtube.com/watch?v=eKi-Qop ... e=youtu.be
Honktown
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Re: [0.18.2] bot sound loops itself

Post by Honktown »

Sounds like the volumes for those are just way too loud (most things have a cycling sound) or there's no cooldown... or it isn't respected. A temporary workaround would be to lower the volume in the entity prototypes. (I think I want to do that for the research completed sound, I thought there was an option for it but can't find it).
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Filter62
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Re: [0.18.2] bot sound loops itself

Post by Filter62 »

Honktown wrote: Thu Jan 30, 2020 3:19 pm Sounds like the volumes for those are just way too loud (most things have a cycling sound) or there's no cooldown... or it isn't respected. A temporary workaround would be to lower the volume in the entity prototypes. (I think I want to do that for the research completed sound, I thought there was an option for it but can't find it).
I'm pretty sure it's a bug, In one of FFF videos (https://factorio.com/blog/post/fff-324) biters doesn't do that kind of sounds on loop) Dunno about bots though, probably bug too, sounds not supposed to loop, at least not this "on random occasion" sounds)
Rseding91
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Re: [Rseding] [0.18.2] bot sound loops itself

Post by Rseding91 »

Thanks for the report. It's now fixed for the next release.
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