pY Alien Life - Discussion

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aklesey1
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Re: pY Alien Life - Discussion

Post by aklesey1 »

Yeah big thanks for ur work i'll start new base
I see now bioreseve must be configured
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aklesey1
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Re: pY Alien Life - Discussion

Post by aklesey1 »

Something is wrong with textures of "Phadai enclosure" MK2 MK2 MK3 MK4 - they all have white squares - its all okey? Looks strange
2020-02-11_19-46-21.png
2020-02-11_19-46-21.png (1 MiB) Viewed 6695 times
Ouch its for disco dances..... very creative :D
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Pridesfall
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Re: pY Alien Life - Discussion

Post by Pridesfall »

Awesome mod so far! I wished I could have played it longer last night but I was falling asleep and finding I had walked far far away.
aklesey1
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Re: pY Alien Life - Discussion

Post by aklesey1 »

Can't create "Nickel Encriched Biomass" in ralesia plantation - this building show that's recipe in unavailable - it looks like the building have only 1 pipe input/output but this recipe requires 2 pipes input/output - for tailings water to input and for waste water for output
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pyanodon
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Re: pY Alien Life - Discussion

Post by pyanodon »

aklesey1 wrote: Wed Feb 12, 2020 11:15 am Can't create "Nickel Encriched Biomass" in ralesia plantation - this building show that's recipe in unavailable - it looks like the building have only 1 pipe input/output but this recipe requires 2 pipes input/output - for tailings water to input and for waste water for output
typical me. I will check it out
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toorudez
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Re: pY Alien Life - Discussion

Post by toorudez »

I tried to load the mod into an existing Py game and get the following error:
Image
If i disable the mod the game loads fine. If I start a new game with the mod loaded, it starts fine. Here are my mods running:
- Auto Deconstruct 0.1.16
- Bob's Adjustable Inserters 0.18.0
- Factorio Standard Library 1.4.1
- Far Reach 0.18.0
- FNEI 0.3.0
- Helmod 0.10.3
- Lighted Electric Poles+ 1.5.1
- Nanobots 3.2.0
- Optera's Library 0.2.1
- Personal Teleporter 0.3.10
- PyAl (including all 3 graphics), PyCoal, Py Fusion, Py Hightech, Py Industry, Py Petroleum, Py Raw Ores
- Quality of Life Research 2.4.0
- Squeak Through 1.8.0
- Todo List 18.0.0
- Water Well 1.0.21
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DarkyPupu
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Re: pY Alien Life - Discussion

Post by DarkyPupu »

I also got this one trying to add AL to an existing game (which is not the intended way to play i'm sure), but it's fine on a new game.
I have none of mods common with your list, except Py ones of course.
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Re: pY Alien Life - Discussion

Post by kingarthur »

DarkyPupu wrote: Thu Feb 13, 2020 7:55 am I also got this one trying to add AL to an existing game (which is not the intended way to play i'm sure), but it's fine on a new game.
I have none of mods common with your list, except Py ones of course.
its a known error that is caused by you trying to add pyal to an older save that doesnt have the victory condition from the rocket silo. is unrelated to any other mods
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Re: pY Alien Life - Discussion

Post by toorudez »

kingarthur wrote: Thu Feb 13, 2020 8:02 am its a known error that is caused by you trying to add pyal to an older save that doesnt have the victory condition from the rocket silo. is unrelated to any other mods
Does that mean that I can add the mod after I launch a rocket?
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Re: pY Alien Life - Discussion

Post by pyanodon »

aklesey1 wrote: Wed Feb 12, 2020 11:15 am Can't create "Nickel Encriched Biomass" in ralesia plantation - this building show that's recipe in unavailable - it looks like the building have only 1 pipe input/output but this recipe requires 2 pipes input/output - for tailings water to input and for waste water for output
niobium biomass is a guar thing. not a ralesia thing. I dont know how or why somehow its appearing in your ralesia plantation.
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aklesey1
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Re: pY Alien Life - Discussion

Post by aklesey1 »

Another bugs with ralesia
Some recipes with ralesia not working may be it requires ralesia mk1?
These recipes are:
Aromatics - - fawogae + ralesia
Dry ralesia
3 recipes with enriched nickel biomass
Phadai food
Advanced vrauks food

Ralesia seeds can be getted only from ralesia mk1

I'm using PY Alien Life 1.0.9 from mod portal no another sources :D

So all we are players and all we trying to help with bug fixing and PYAL improvement :)
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pyanodon
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Re: pY Alien Life - Discussion

Post by pyanodon »

they all work here
pY Coal processing mod
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zizzleswomp
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Re: pY Alien Life - Discussion

Post by zizzleswomp »

Just getting started with PyAL - only just handcrafted my first automation science packs - but super excited to see all the new production chains.

One thing I noticed is the Microorganism Mine MK01 doesn't show "Mining area" or "Expected resources" like other mines. Could that be added at some point?
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Re: pY Alien Life - Discussion

Post by zizzleswomp »

Oh, I'm dumb. I got in my head that the Microorganism Mine had to be placed on the bioreserve, but it can be placed anywhere. Ignore my previous question.
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Re: pY Alien Life - Discussion

Post by mika89 »

why are there two separate buildings cadavericarum-mk02 and cadaveric-arum-mk02? one is in hightech and the other in alienlife. they seem to be very similar, but there are differences, e.g. in energy usage and module count.
i don't find a recipe to create the "cadaveric-arum-mk02".
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Re: pY Alien Life - Discussion

Post by kingarthur »

mika89 wrote: Sat Feb 15, 2020 7:57 am why are there two separate buildings cadavericarum-mk02 and cadaveric-arum-mk02? one is in hightech and the other in alienlife. they seem to be very similar, but there are differences, e.g. in energy usage and module count.
i don't find a recipe to create the "cadaveric-arum-mk02".
Becuase pyal doesnt require the building and needs it's own copy.

The pyal version needs different stats then the pyhightech one. The pyht cadaveric-arum shouldn't be seen anywhere in game
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Re: pY Alien Life - Discussion

Post by eor38 »

I found mistake at Auog mk01's description.
Aoug is used instead Auog
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Re: pY Alien Life - Discussion

Post by DarkyPupu »

Just wanted to thanks Py, KA (and others who have participated ofc), this definitely worthed the wait ;)
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Re: pY Alien Life - Discussion

Post by aklesey1 »

Here is a more detailed description of recipes using the old version of ralesia from PYCP
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Sorry for big images
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Re: pY Alien Life - Discussion

Post by pyanodon »

fixed
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