When character runs along a line of working machines (any), their sound starts and stop in a very obvious way that sounds glitchy : https://youtu.be/LtkDIKEZFPs
Didn't look back at how was 0.17, but this has never occured to me before 0.18.0.
[Rseding] [0.18.3] Sound issue when running near machines
Re: [Rseding] [0.18.3] Sound issue when running near machines
Can you please post a save file that reproduces this issue? I've had it myself in the past but when I test it again it seems to work fine. So, having a save that's known to reproduce it will help find what ever is going wrong.
If you want to get ahold of me I'm almost always on Discord.
Re: [Rseding] [0.18.3] Sound issue when running near machines
Of course, here it is. Push the environment sounds to max volume and run along centrifuges to hear the issue.
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Re: [Rseding] [0.18.3] Sound issue when running near machines
This is solved for me since 0.18.7.
There's now more entities playing their sound the same time and running along machines renders huh "transitions" very smoothly. There may be more bug reports regarding sound that can be marked as solved if this stays as is.
There's now more entities playing their sound the same time and running along machines renders huh "transitions" very smoothly. There may be more bug reports regarding sound that can be marked as solved if this stays as is.