[0.18.1] Save not loading after using "Sync mods with save", when mod not in save kept enabled

Bugs that are actually features.
User avatar
Impatient
Filter Inserter
Filter Inserter
Posts: 884
Joined: Sun Mar 20, 2016 2:51 am
Contact:

[0.18.1] Save not loading after using "Sync mods with save", when mod not in save kept enabled

Post by Impatient »

Steps to reproduce:
  1. Start new freeplay without any mods.
  2. Save game
  3. Enable 1 mod (I used mod Tapeline).
  4. Open SMWS dialog before loading the savegame.
  5. Check box "Keep enabled" for the one mod already enabled.
  6. Click confirm.
Result: The SMWS dialog closes and the game returns to the list of savegames.
Expected result: The game loads with the one mod enabled.
Rseding91
Factorio Staff
Factorio Staff
Posts: 16098
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.18.1] Save not loading after using "Sync mods with save", when mod not in save kept enabled

Post by Rseding91 »

Thanks for the report. The "Load save after sync" is "load save after restarting". In this context sync is "after making changes, which includes restarting the game". Since you've told it "don't make any changes" it does that, and just exits the GUI detecting you didn't actually want to do the sync operation.

I don't consider this worth the extra code it would add do change that; just don't use that GUI if you don't want to use that GUI :P
If you want to get ahold of me I'm almost always on Discord.
Post Reply

Return to “Not a bug”