[0.17.79] Crash on start (GraphicsInterfaceOpenGL::swapBuffers)
[0.17.79] Crash on start (GraphicsInterfaceOpenGL::swapBuffers)
tryng to start game from steam and it cras
- Attachments
-
- factorio-dump-current.dmp
- (526.7 KiB) Downloaded 53 times
-
- factorio-current.log
- (8.7 KiB) Downloaded 48 times
-
- factorio-previous.log
- (8.7 KiB) Downloaded 37 times
-
- factorio-dump-previous.dmp
- (566.5 KiB) Downloaded 51 times
- TruePikachu
- Filter Inserter
- Posts: 978
- Joined: Sat Apr 09, 2016 8:39 pm
- Contact:
Re: [0.17.79] Crash on start (GraphicsInterfaceOpenGL::swapBuffers)
Code: Select all
0.001 2020-01-03 16:29:34; Factorio 0.17.79 (build 47865, win64, steam)
0.001 Operating system: Windows 10 (build 18363)
0.009 Program arguments: "D:\Games\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.009 Read data path: D:/Games/SteamLibrary/steamapps/common/Factorio/data
0.009 Write data path: C:/Users/dworl/AppData/Roaming/Factorio [32326/237328MB]
0.009 Binaries path: D:/Games/SteamLibrary/steamapps/common/Factorio/bin
0.022 System info: [CPU: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz, 4 cores, RAM: 7788/24525 MB, page: 12176/28109 MB, virtual: 4318/134217727 MB, extended virtual: 0 MB]
0.022 Display options: [FullScreen: 0] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.031 Available displays: 1
0.031 [0]: \\.\DISPLAY9 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.609 Initialised OpenGL:[0] GeForce GTX 1070/PCIe/SSE2; driver: 3.3.0 NVIDIA 441.66
0.609 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
0.609 [Version] 3.3
0.610 Graphics settings preset: very-high
0.610 Dedicated video memory size 8192 MB
0.657 Desktop composition is active.
0.657 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
0.657 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
0.750 DSound: Starting _dsound_update thread
0.750 DSound: Enter _dsound_update; tid=8072
0.816 Error CrashHandler.cpp:603: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\logger.cpp (537): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\logger.cpp (544): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\crashhandler.cpp (612): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF79D3C4204)
00007FF79D3C4204 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8A8CC11FF)
00007FF8A8CC11FF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8A8C8A289)
00007FF8A8C8A289 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8A8CBFE6E)
00007FF8A8CBFE6E (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FF7A5D70DCA)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FF7A5D70DCA)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FF7A5D70DCA)
00007FF7A5D70DCA ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8A5C24A8E)
00007FF8A5C24A8E (gdi32full): (filename not available): SwapBuffers
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\sdl2\src\video\windows\sdl_windowsopengl.c (856): WIN_GL_SwapWindow
c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\opengl\graphicsinterfaceopengl.cpp (252): GraphicsInterfaceOpenGL::swapBuffers
c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\sdlwindow.cpp (296): SDLWindow::swap
c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\loadingsplashscreen.cpp (111): LoadingSplashScreen::render
c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\loadingsplashscreen.cpp (44): LoadingSplashScreen::LoadingSplashScreen
c:\cygwin64\tmp\factorio-build-kcbfya\src\globalcontext.cpp (483): GlobalContext::init
c:\cygwin64\tmp\factorio-build-kcbfya\src\mainloop.cpp (270): MainLoop::run
c:\cygwin64\tmp\factorio-build-kcbfya\src\main.cpp (1385): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8A6D97BD4)
00007FF8A6D97BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8A8C8CED1)
00007FF8A8C8CED1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
3.489 D:\Games\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe
3.489 C:\WINDOWS\SYSTEM32\ntdll.dll
3.489 C:\WINDOWS\System32\KERNEL32.DLL
3.489 C:\WINDOWS\System32\KERNELBASE.dll
3.489 C:\WINDOWS\SYSTEM32\apphelp.dll
3.489 C:\WINDOWS\System32\WLDAP32.dll
3.489 C:\WINDOWS\System32\ucrtbase.dll
3.490 C:\WINDOWS\System32\GDI32.dll
3.490 C:\WINDOWS\System32\win32u.dll
3.490 C:\WINDOWS\System32\gdi32full.dll
3.490 C:\WINDOWS\System32\msvcp_win.dll
3.490 C:\WINDOWS\System32\USER32.dll
3.490 C:\WINDOWS\System32\ole32.dll
3.490 C:\WINDOWS\System32\combase.dll
3.490 C:\WINDOWS\System32\RPCRT4.dll
3.490 C:\WINDOWS\System32\bcryptPrimitives.dll
3.490 C:\WINDOWS\System32\advapi32.dll
3.490 C:\WINDOWS\System32\msvcrt.dll
3.490 C:\WINDOWS\System32\sechost.dll
3.490 C:\WINDOWS\System32\PSAPI.DLL
3.490 C:\WINDOWS\System32\SHELL32.dll
3.490 C:\WINDOWS\System32\cfgmgr32.dll
3.490 C:\WINDOWS\System32\shcore.dll
3.490 C:\WINDOWS\System32\windows.storage.dll
3.490 C:\WINDOWS\System32\profapi.dll
3.490 C:\WINDOWS\System32\powrprof.dll
3.490 C:\WINDOWS\System32\UMPDC.dll
3.490 C:\WINDOWS\System32\shlwapi.dll
3.490 C:\WINDOWS\System32\kernel.appcore.dll
3.490 C:\WINDOWS\System32\cryptsp.dll
3.490 C:\WINDOWS\System32\IMM32.dll
3.490 C:\WINDOWS\System32\OLEAUT32.dll
3.490 C:\WINDOWS\System32\WS2_32.dll
3.490 C:\WINDOWS\System32\CRYPT32.dll
3.490 C:\WINDOWS\System32\MSASN1.dll
3.490 C:\WINDOWS\System32\WINTRUST.dll
3.490 C:\WINDOWS\System32\imagehlp.dll
3.490 D:\Games\SteamLibrary\steamapps\common\Factorio\bin\x64\steam_api64.dll
3.490 C:\WINDOWS\SYSTEM32\WINMM.dll
3.490 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.535_none_17aea62c6da281ef\gdiplus.dll
3.490 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
3.490 C:\WINDOWS\SYSTEM32\DSOUND.dll
3.490 C:\WINDOWS\SYSTEM32\VERSION.dll
3.490 C:\WINDOWS\SYSTEM32\winmmbase.dll
3.491 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
3.491 C:\Program Files (x86)\Steam\steamclient64.dll
3.491 C:\WINDOWS\System32\SETUPAPI.dll
3.491 C:\WINDOWS\System32\bcrypt.dll
3.491 C:\Program Files (x86)\Steam\tier0_s64.dll
3.491 C:\Program Files (x86)\Steam\vstdlib_s64.dll
3.491 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
3.491 C:\WINDOWS\SYSTEM32\Secur32.dll
3.491 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
3.491 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
3.491 C:\WINDOWS\system32\uxtheme.dll
3.491 C:\WINDOWS\SYSTEM32\OPENGL32.DLL
3.491 C:\WINDOWS\SYSTEM32\GLU32.dll
3.491 C:\WINDOWS\SYSTEM32\dxcore.dll
3.491 C:\WINDOWS\System32\MSCTF.dll
3.491 C:\Users\dworl\AppData\Roaming\SplitmediaLabs\Player.me Game Source\XSplitGameSource64.dll
3.491 C:\WINDOWS\System32\DriverStore\FileRepository\nvmd.inf_amd64_82063bd87f0dc443\nvoglv64.dll
3.491 C:\WINDOWS\SYSTEM32\WTSAPI32.dll
3.491 C:\WINDOWS\System32\DEVOBJ.dll
3.491 C:\WINDOWS\SYSTEM32\ntmarta.dll
3.491 C:\WINDOWS\SYSTEM32\dwmapi.dll
3.491 C:\WINDOWS\system32\nvspcap64.dll
3.491 C:\WINDOWS\SYSTEM32\WINSTA.dll
3.491 C:\WINDOWS\SYSTEM32\TextInputFramework.dll
3.491 C:\WINDOWS\SYSTEM32\CoreMessaging.dll
3.491 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
3.492 C:\WINDOWS\SYSTEM32\wintypes.dll
3.492 C:\WINDOWS\SYSTEM32\iertutil.dll
3.492 C:\WINDOWS\System32\clbcatq.dll
3.492 C:\WINDOWS\system32\explorerframe.dll
3.492 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
3.492 C:\WINDOWS\System32\MMDevApi.dll
3.492 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
3.492 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
3.492 C:\Windows\System32\Windows.UI.dll
3.492 C:\Windows\System32\InputHost.dll
3.492 C:\Windows\System32\PROPSYS.dll
3.492 C:\WINDOWS\system32\GameMode.dll
3.492 C:\WINDOWS\SYSTEM32\avrt.dll
3.492 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Re: [0.17.79] Crash on start (GraphicsInterfaceOpenGL::swapBuffers)
Debugger wasn't able to figure out in what module the crash happened, which makes me think it was XSplit hook. Try to update/disable or uninstall XSplit. The version you have might not be compatible with Windows 10 November 2019 update OpenGL.