[0.17.79] Game randomly crashed (stbtt__GetGlyphGPOSInfoAdvance, fontstash)

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Dakskihedron
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Posts: 1
Joined: Wed Dec 25, 2019 5:37 am
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[0.17.79] Game randomly crashed (stbtt__GetGlyphGPOSInfoAdvance, fontstash)

Post by Dakskihedron »

I was playing the game and it randomly crashed. This has happened to me twice already. I'm not using any mods.

Code: Select all

   0.001 2019-12-25 18:00:23; Factorio 0.17.79 (build 47865, win64, steam)
   0.001 Operating system: Windows 10 (build 18363) 
   0.001 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: D:/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Nathan/AppData/Roaming/Factorio [396544/475541MB]
   0.001 Binaries path: D:/Steam/steamapps/common/Factorio/bin
   0.007 System info: [CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz, 6 cores, RAM: 4809/16303 MB, page: 7419/27055 MB, virtual: 4317/134217727 MB, extended virtual: 0 MB]
   0.007 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.013 Available displays: 1
   0.013  [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2060 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.060 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.260 Initialised Direct3D[0]: NVIDIA GeForce RTX 2060; id: 10de-1f08; driver: nvldumdx.dll 26.21.14.4166
   0.260   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.260   [Local Video Memory] Budget: 5083MB, CurrentUsage: 4MB, Reservation: 0/2691MB
   0.260   [Non-Local Vid.Mem.] Budget: 7336MB, CurrentUsage: 0MB, Reservation: 0/3872MB
   0.260   Tiled resources: Tier 2
   0.260   Unified Memory Architecture: No
   0.260   BGR 565 Supported: Yes
   0.260   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.260 Graphics settings preset: very-high
   0.260   Dedicated video memory size 5980 MB
   0.285 Desktop composition is active.
   0.285 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.285                   [Max threads (load/render): 32/6] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
   0.345 DSound: Starting _dsound_update thread
   0.345 DSound: Enter _dsound_update; tid=14604
   0.482 Logitech LED Controller initialized.
   0.488 Loading mod core 0.0.0 (data.lua)
   0.568 Loading mod base 0.17.79 (data.lua)
   0.752 Loading mod base 0.17.79 (data-updates.lua)
   0.853 Checksum for core: 2035938594
   0.853 Checksum of base: 4156627525
   1.145 Prototype list checksum: 2767119397
   1.175 Loading sounds...
   1.402 Info PlayerData.cpp:70: Local player-data.json unavailable
   1.402 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1577060773
   1.496 Initial atlas bitmap size is 16384
   1.527 Created atlas bitmap 16384x16380 [none]
   1.531 Created atlas bitmap 16384x11648 [none]
   1.531 Created atlas bitmap 8192x3872 [decal]
   1.532 Created atlas bitmap 16384x4896 [low-object, linear-minification]
   1.533 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.533 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
   1.534 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   1.534 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.534 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.534 Created atlas bitmap 8192x1632 [alpha-mask]
   1.537 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask]
   1.537 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   1.543 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   5.362 Parallel Sprite Loader initialized (threads: 5)
  11.625 Sprites loaded
  11.692 Generated mipmaps (4) for atlas [3] of size 16384x4896   
  11.713 Generated mipmaps (3) for atlas [4] of size 8192x3744   
  11.766 Generated mipmaps (3) for atlas [5] of size 16384x7168   
  11.777 Generated mipmaps (3) for atlas [6] of size 4096x1600   
  11.799 Generated mipmaps (5) for atlas [7] of size 4096x1760   
  11.811 Generated mipmaps (3) for atlas [11] of size 8192x2352   
  11.811 Custom mipmaps uploaded.
  11.876 Factorio initialised
  11.876 Discord overlay detected (DiscordHook64.dll)
  15.488 Loading map C:\Users\Nathan\AppData\Roaming\Factorio\saves\_currentmaingame.zip: 2116145 bytes.
  15.556 Loading level.dat: 5835315 bytes.
  15.558 Info Scenario.cpp:187: Map version 0.17.79-0
  15.649 Loading script.dat: 522244 bytes.
  15.684 Checksum for script C:/Users/Nathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1504987478
 130.477 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
 130.910 Info AppManagerStates.cpp:1802: Saving finished
 403.918 Info AppManagerStates.cpp:1802: Saving finished
 433.643 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
 434.110 Info AppManagerStates.cpp:1802: Saving finished
 490.958 Info AppManagerStates.cpp:1802: Saving finished
 633.654 Info SteamContext.cpp:641: Steam connection lost.
 664.932 Info AppManagerStates.cpp:1802: Saving finished
 712.129 Info AppManagerStates.cpp:1802: Saving finished
 751.643 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
 752.084 Info AppManagerStates.cpp:1802: Saving finished
 765.939 Info AppManagerStates.cpp:1802: Saving finished
 840.610 Info AppManagerStates.cpp:1802: Saving finished
 992.484 Info AppManagerStates.cpp:1802: Saving finished
1345.177 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
1345.662 Info AppManagerStates.cpp:1802: Saving finished
1417.900 Info AppManagerStates.cpp:1802: Saving finished
1512.627 Info AppManagerStates.cpp:1802: Saving finished
1666.093 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
1666.637 Info AppManagerStates.cpp:1802: Saving finished
1683.890 Info AppManagerStates.cpp:1802: Saving finished
1869.185 Info AppManagerStates.cpp:1802: Saving finished
1980.146 Error CrashHandler.cpp:603: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\logger.cpp (537): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\logger.cpp (544): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\crashhandler.cpp (612): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6AD404204)
00007FF6AD404204 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF90211FF)
00007FFAF90211FF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF8FEA289)
00007FFAF8FEA289 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF901FE6E)
00007FFAF901FE6E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\fontstash\stb_truetype.h (2432): stbtt__GetGlyphGPOSInfoAdvance
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\fontstash\fontstash.h (1257): fons__getQuad
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\fontstash\fontstash.h (1585): fonsTextBounds
c:\cygwin64\tmp\factorio-build-kcbfya\src\util\font\fontstashfactorio.cpp (341): FontStashFont::getTextWidth
c:\cygwin64\tmp\factorio-build-kcbfya\src\gui\wrappedfont.cpp (114): WrappedFont::getTextWidth
c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\textdrawsection.cpp (260): TextDrawSection::getWidth
c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\textrenderer.cpp (65): TextRenderer::getSubstringWidth
c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\textrenderer.cpp (39): TextRenderer::getRichTextWidth
c:\cygwin64\tmp\factorio-build-kcbfya\src\gui\wrappedfont.cpp (118): WrappedFont::getTextWidth
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\label.cpp (128): agui::Label::resizeToContents
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1494): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1488): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1488): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1488): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1488): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1491): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1488): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1491): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1488): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1488): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1491): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1488): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\widget\widget.cpp (1488): agui::Widget::resizeToContentsRecursive
c:\cygwin64\tmp\factorio-build-kcbfya\libraries\agui\topcontainer.cpp (28): agui::TopContainer::processTriggersToResize
c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\guirenderer.cpp (69): GuiRenderer::prepare
c:\cygwin64\tmp\factorio-build-kcbfya\src\mainloop.cpp (967): MainLoop::prepare
c:\cygwin64\tmp\factorio-build-kcbfya\src\mainloop.cpp (632): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-kcbfya\src\mainloop.cpp (377): MainLoop::run
c:\cygwin64\tmp\factorio-build-kcbfya\src\main.cpp (1385): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF7277BD4)
00007FFAF7277BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF8FECED1)
00007FFAF8FECED1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
1982.554 Error CrashHandler.cpp:189: Map tick at moment of crash: 6550689
1982.554 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
2022.532 Uploading log file
2022.543 Error CrashHandler.cpp:245: Heap validation: success.
2022.545 Creating crash dump.
2022.931 CrashDump success
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