0.17 uses directx11?

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criador15
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0.17 uses directx11?

Post by criador15 »

i today donwload the 0.17.79 entire version, and when i tried to launch, it gave me the following error:
failed to initialized graphics device and create swap chain.
do i need directX 11 to play the new versions?if not, how linux based system play?( i use linux-mint 19)

posila
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Re: 0.17 uses directx11?

Post by posila »

The error message is specific to Windows version, so it seems to me you are trying to run Windows version in Wine(?). Where did you download it from?
- if from factorio.com or GOG, download Linux version instead.
- if from Steam, Steam should have installed the Linux version for you.

criador15
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Re: 0.17 uses directx11?

Post by criador15 »

both, steam version return:
Failed to create OpenGl context: Could not creat GL context: CLXBadFBConfig
and Factorio.com return:
it doesnt find the right file to open, and ask me to choose to open,(like choose one file from the list)
[edit]
now the linux version give the same error that steam...
Factorio downloaded from Factorio.com, name file: factorio_alpha_x64_0.17.79.tar.xz

posila
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Re: 0.17 uses directx11?

Post by posila »

criador15 wrote:
Mon Dec 09, 2019 12:37 pm
Failed to create OpenGl context: Could not creat GL context: CLXBadFBConfig
Can you run glxinfo in terminal and see if that gives you the same error? You might need to update graphics drivers.

What GPU do you have? 0.17 requires OpenGL 3.3, if you have old GPU (or Intel integrated GPU from older than Sandy Bridge CPUs), you won't be able to run 0.17 on that computer.

criador15
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Re: 0.17 uses directx11?

Post by criador15 »

Code: Select all

glxinfo
name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, 
    GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, 
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, 
    GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel Open Source Technology Center (0x8086)
    Device: Mesa DRI Intel(R) Ironlake Mobile  (0x46)
    Version: 19.0.8
    Accelerated: yes
    Video memory: 1536MB
    Unified memory: yes
    Preferred profile: compat (0x2)
    Max core profile version: 0.0
    Max compat profile version: 2.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 2.0
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Ironlake Mobile 
OpenGL version string: 2.1 Mesa 19.0.8
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_3DFX_texture_compression_FXT1, GL_AMD_seamless_cubemap_per_texture, 
    GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3, 
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable, 
    GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility, GL_ARB_arrays_of_arrays, 
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, 
    GL_ARB_clip_control, GL_ARB_color_buffer_float, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_copy_buffer, 
    GL_ARB_copy_image, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, 
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, 
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
    GL_ARB_instanced_arrays, GL_ARB_internalformat_query, 
    GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, 
    GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
    GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
    GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, 
    GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, 
    GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters, 
    GL_ARB_shader_group_vote, GL_ARB_shader_objects, 
    GL_ARB_shader_texture_lod, GL_ARB_shading_language_100, 
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sync, 
    GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, 
    GL_ARB_texture_float, GL_ARB_texture_mirror_clamp_to_edge, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
    GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_storage, GL_ARB_texture_swizzle, 
    GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, 
    GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, 
    GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
    GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
    GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, 
    GL_EXT_rescale_normal, GL_EXT_secondary_color, 
    GL_EXT_separate_specular_color, 
    GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shadow_funcs, 
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, 
    GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_array, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, 
    GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, 
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_vertex_array, 
    GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, 
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, 
    GL_INGR_blend_func_separate, GL_KHR_blend_equation_advanced, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_robustness, GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, 
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_conditional_render, 
    GL_NV_depth_clamp, GL_NV_fog_distance, GL_NV_light_max_exponent, 
    GL_NV_packed_depth_stencil, GL_NV_primitive_restart, 
    GL_NV_texgen_reflection, GL_NV_texture_barrier, 
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, 
    GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 2.0 Mesa 19.0.8
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
OpenGL ES profile extensions:
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_APPLE_texture_max_level, GL_EXT_blend_minmax, 
    GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_discard_framebuffer, 
    GL_EXT_draw_buffers, GL_EXT_draw_elements_base_vertex, GL_EXT_frag_depth, 
    GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays, 
    GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp, 
    GL_EXT_read_format_bgra, GL_EXT_robustness, 
    GL_EXT_separate_shader_objects, 
    GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_texture_border_clamp, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, 
    GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV, 
    GL_EXT_unpack_subimage, GL_KHR_blend_equation_advanced, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_robustness, GL_NV_draw_buffers, GL_NV_fbo_color_attachments, 
    GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil, 
    GL_NV_read_stencil, GL_OES_EGL_image, GL_OES_EGL_image_external, 
    GL_OES_EGL_sync, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, 
    GL_OES_depth_texture, GL_OES_draw_elements_base_vertex, 
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, 
    GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil, 
    GL_OES_required_internalformat, GL_OES_rgb8_rgba8, 
    GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context, 
    GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_float, 
    GL_OES_texture_float_linear, GL_OES_texture_half_float, 
    GL_OES_texture_half_float_linear, GL_OES_texture_npot, 
    GL_OES_vertex_array_object, GL_OES_vertex_half_float

46 GLX Visuals
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0x06b 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 None
0x06c 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
0x06d 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
0x06e  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x06f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x070 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x071 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x072 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x073 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x074 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
0x075 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8 16 16 16 16  0 0 Slow
0x076  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x077  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x078  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x079  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x07a 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x07b 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x07c 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x07d 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x07e 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x07f 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
0x080 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x081 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x082 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 None
0x083 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 None
0x084 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
0x085 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
0x086  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x087  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0 16 16 16  0  0 0 Slow
0x088 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x089 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
0x08a 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
0x08b 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
0x08c 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
0x08d 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8 16 16 16 16  0 0 Slow
0x08e 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x08f 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x090 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x091 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x092 32 tc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 None
0x093 32 tc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 None
0x094 32 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
0x095 32 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
0x096 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
0x097 32 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
thats the output,
[edit]
Intel Corporation Core Processor Integrated Graphics Controller (rev 12)
buy a GPU might solve the problem?
Last edited by criador15 on Mon Dec 09, 2019 1:25 pm, edited 1 time in total.

posila
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Re: 0.17 uses directx11?

Post by posila »

OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Ironlake Mobile
OpenGL version string: 2.1 Mesa 19.0.8
The integrated GPU you have has Direct3D 10.1 feature level (so the game should work on Windows), but Intel didn't release OpenGL 3.3 drivers for it, so the game won't run. You'll have to stick to 0.16, I am sorry.

criador15
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Burner Inserter
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Re: 0.17 uses directx11?

Post by criador15 »

change SO to windows solve?
[ok thanks, and question answered]

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