And Then.. Water Issues! - Factorio 0.10.9 F-MOD/Dytech #39
Thanks for watching, and enjoy.

Pipes are weird, they don't make logical sense. One pipe can have 10 liquid in then the one next to it has 2. What? lolXecutor wrote:Liquid handling, especially in case of boilers and steam engines, is very confusing.
Once I had some issues with coal and I noticed, that there is 2.0 water in the pipe instead of 10.0!
The problem was - the water wasn't hot enough and steam engines were consuming much more of that water.
But why 2.0? After some experiments I think I more or less got it.
Normal pipe has a limited throughput. When demand is higher then the pipe can bring through, the number of water in the pipe decreases.
It's like steam engines are sucking all the water in the pipes so that it doesn't even accumulate there.
You might need separate pipes for different set of engines.
And pipes splitting and joining is separate and even more confusing topic
I checked them, they are definitely connected.Xecutor wrote:p.s. You might want to check connections of solar panels at the top. Some of them might be disconnected from the system. Youtube was damn slow, so I couldn't switch it to HD to see everything more clear
Image cut-out from your video of the iron-mine train loading dock.FishSandwich wrote:I don't get it, what am I looking at here?
bugger me heiltec.... you couldn't have made that any harder to seeHeilTec wrote:Image cut-out from your video of the iron-mine train loading dock.FishSandwich wrote:I don't get it, what am I looking at here?
I suggest a small change to improve loading balance.
n9103 wrote:Apparently it takes more than a thousand words to say that he thinks you should shift the right belt to only input to the right loading station?
Just showing by example that even a clear image needs a well stated context to be communicative.-root wrote:bugger me heiltec.... you couldn't have made that any harder to see![]()
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