Factorio Blueprint Editor

Calculate optimal ratios for feeding recipes, search through the research-tree, specialized tools to view game-information.
Ralimist
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Factorio Blueprint Editor

Post by Ralimist »

Hello, I've been working on this project for a few months now and I decided to make it public.

Website link: https://fbe.teoxoy.com
Repository link: https://github.com/Teoxoy/factorio-blueprint-editor

Please leave your suggestions, ideas, features or bug reports on the github page.
Last edited by Ralimist on Wed Jan 20, 2021 10:11 pm, edited 2 times in total.
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5thHorseman
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Re: Blueprint Editor Webapp

Post by 5thHorseman »

I played with it for a few minutes and it's nice. I like how the interface is similar to the game's.

I hope some day something like this will actually be in the game, but for now I can totally see using this.
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CobaltEcho
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Re: Factorio Blueprint Editor

Post by CobaltEcho »

How do you import/export blue prints into this?
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MEOWMI
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Re: Factorio Blueprint Editor

Post by MEOWMI »

^ Copypaste BPs to your clipboard, then use ctrl+c and ctrl+v in the app to import and export.

This seems like a really handy app. The game really needs a feature like this. It'd be very impressive if you were able to add circuit networks and combinators.
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Re: Factorio Blueprint Editor

Post by Zonk »

Been using it for a while now. Found it on google somehow and just stumbled now on this topic...
Great work :)
rahum
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Re: Factorio Blueprint Editor

Post by rahum »

I love this editor! One question: Is there a way to select existing items so that I can move them? Thus far I've figured out I can hold down modifier+lclick to copy a group of items, but I can't figure out a way to work with pre-existing items without duplicating them. Thanks!
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