[Twinsen] [0.17.75] visual glitch in tech tree

This subforum contains all the issues which we already resolved.
Post Reply
User avatar
DanGio
Filter Inserter
Filter Inserter
Posts: 395
Joined: Sat May 10, 2014 6:22 pm
Contact:

[Twinsen] [0.17.75] visual glitch in tech tree

Post by DanGio »

Hi,

Since 0.17.75 the quantity of science packs needed is displayed in a weird way in the technology "cards".

Up to 17.74 :
74.png
74.png (41.62 KiB) Viewed 3480 times
In 17.75, the "x" has been replaced with something else :
75.png
75.png (43.29 KiB) Viewed 3480 times
It looks like this for every technology, in every saves I checked.
Attachments
factorio-current.log
(4.94 KiB) Downloaded 126 times

User avatar
TruePikachu
Filter Inserter
Filter Inserter
Posts: 978
Joined: Sat Apr 09, 2016 8:39 pm
Contact:

Re: [0.17.75] visual glitch in tech tree

Post by TruePikachu »

If you restart the game, without alt-tabbing at all while it's loading, does the issue persist? I ask because there's a slew of known issues with GUI sprites stemming from people alt-tabbing while the game loads.

User avatar
DanGio
Filter Inserter
Filter Inserter
Posts: 395
Joined: Sat May 10, 2014 6:22 pm
Contact:

Re: [0.17.75] visual glitch in tech tree

Post by DanGio »

TruePikachu wrote:
Wed Nov 06, 2019 11:50 pm
If you restart the game, without alt-tabbing at all while it's loading, does the issue persist?
I just checked this, and yes, the glitch still happens.

User avatar
DaveMcW
Smart Inserter
Smart Inserter
Posts: 3700
Joined: Tue May 13, 2014 11:06 am
Contact:

Re: [0.17.75] visual glitch in tech tree

Post by DaveMcW »

Happens for me too. It looks like the X is way too big and slides off the screen.

User avatar
Jon8RFC
Filter Inserter
Filter Inserter
Posts: 553
Joined: Tue May 10, 2016 3:39 pm
Contact:

Re: [0.17.75] visual glitch in tech tree

Post by Jon8RFC »

No issue on my end.

EDIT:
Klonan wrote:
Thu Nov 07, 2019 9:32 am
Seems to only happen in 'normal' sprite resolution, high res was fine
Yep.
Attachments
config.ini
(23.86 KiB) Downloaded 121 times
factorio-current.log
(6.61 KiB) Downloaded 112 times
Last edited by Jon8RFC on Thu Nov 07, 2019 9:33 am, edited 1 time in total.
Image

User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5150
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: [0.17.75] visual glitch in tech tree

Post by Klonan »

Seems to only happen in 'normal' sprite resolution, high res was fine, also GUI scale matters:


Twinsen
Factorio Staff
Factorio Staff
Posts: 1330
Joined: Tue Sep 23, 2014 7:10 am
Contact:

Re: [Twinsen] [0.17.75] visual glitch in tech tree

Post by Twinsen »

Fixed in Version: 0.17.76

Thanks.

Post Reply

Return to “Resolved Problems and Bugs”