[Rseding] [0.17.75] Crash with RollingStock wheels direction_count of 0

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Muppet9010
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[Rseding] [0.17.75] Crash with RollingStock wheels direction_count of 0

Post by Muppet9010 »

If you set RollingStock's wheel's direction_count to 0 the game crashes when you hover the RollingStock over a railway track and the game tries to draw the wheels.

https://wiki.factorio.com/Prototype/RollingStock#wheels
https://wiki.factorio.com/Types/Rotated ... tion_count


data.lua code used to reproduce the issue:

Code: Select all

data.raw["cargo-wagon"]["cargo-wagon"].wheels = {
	direction_count = 0,
	filename = "__core__/graphics/empty.png",
	width = 1,
	height = 1
}
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Last edited by Muppet9010 on Wed Nov 06, 2019 3:52 pm, edited 1 time in total.

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valneq
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Re: [0.17.75] Crash with RollingStock wheels direction_count of 0

Post by valneq »

Muppet9010 wrote:
Wed Nov 06, 2019 1:15 pm
If you set RollingStock's wheel's direction_count to 0 the game crashes when you hover the RollingStock over a railway track and the game tries to draw the wheels.

https://wiki.factorio.com/Prototype/RollingStock#wheels
https://wiki.factorio.com/Types/Rotated ... tion_count


data.lua code used to reproduce the issue:

Code: Select all

data.raw["cargo-wagon"]["cargo-wagon"].wheels = {
	direction_count = 1,
	filename = "__core__/graphics/empty.png",
	width = 1,
	height = 1
}
The example code sets that value to 1. Does a value of 1 or a value of 0 reproduce the crash?

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Re: [0.17.75] Crash with RollingStock wheels direction_count of 0

Post by Muppet9010 »

thanks, corrected. value of 0 is what causes the crash.

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Re: [Rseding] [0.17.75] Crash with RollingStock wheels direction_count of 0

Post by Rseding91 »

Thanks for the report. It's now fixed for the next version of 0.17. I also made it so wheels are optional and you can just not define them to not have them draw.
If you want to get ahold of me I'm almost always on Discord.

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