pY Petroleum Handling

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ShadowGlass
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Re: pY Petroleum Handling

Post by ShadowGlass » Mon Sep 30, 2019 11:43 pm

immortal_sniper1 wrote:
Sat Sep 28, 2019 4:09 pm
barells with tar in inventary

tar>coalgas>syngas at location if u can use oxygen recipe and vent H2

tholens are also a option but that is last resort
Or fawogae>coal>coalgas>syngas. You can also power it locally with fawogae>coal. Generally, Fawogae is the answer to eveything. :D

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Re: pY Petroleum Handling

Post by Blokus » Tue Oct 01, 2019 2:13 am

ShadowGlass wrote:
Mon Sep 30, 2019 11:43 pm
immortal_sniper1 wrote:
Sat Sep 28, 2019 4:09 pm
barells with tar in inventary

tar>coalgas>syngas at location if u can use oxygen recipe and vent H2

tholens are also a option but that is last resort
Or fawogae>coal>coalgas>syngas. You can also power it locally with fawogae>coal. Generally, Fawogae is the answer to eveything. :D
I actually checked today: wood is the more power-efficient source of syngas than fawogae, and costs around the same in materials and space to build.

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Re: pY Petroleum Handling

Post by immortal_sniper1 » Tue Oct 01, 2019 6:50 am

Blokus wrote:
Tue Oct 01, 2019 2:13 am
ShadowGlass wrote:
Mon Sep 30, 2019 11:43 pm
immortal_sniper1 wrote:
Sat Sep 28, 2019 4:09 pm
barells with tar in inventary

tar>coalgas>syngas at location if u can use oxygen recipe and vent H2

tholens are also a option but that is last resort
Or fawogae>coal>coalgas>syngas. You can also power it locally with fawogae>coal. Generally, Fawogae is the answer to eveything. :D
I actually checked today: wood is the more power-efficient source of syngas than fawogae, and costs around the same in materials and space to build.
what recipe of wood did u use
-
water
water+CO2 from loop

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Re: pY Petroleum Handling

Post by Blokus » Tue Oct 01, 2019 11:30 am

immortal_sniper1 wrote:
Tue Oct 01, 2019 6:50 am
Blokus wrote:
Tue Oct 01, 2019 2:13 am
ShadowGlass wrote:
Mon Sep 30, 2019 11:43 pm
immortal_sniper1 wrote:
Sat Sep 28, 2019 4:09 pm
barells with tar in inventary

tar>coalgas>syngas at location if u can use oxygen recipe and vent H2

tholens are also a option but that is last resort
Or fawogae>coal>coalgas>syngas. You can also power it locally with fawogae>coal. Generally, Fawogae is the answer to eveything. :D
I actually checked today: wood is the more power-efficient source of syngas than fawogae, and costs around the same in materials and space to build.
what recipe of wood did u use
-
water
water+CO2 from loop
Already by the time of water. This is all mk1 but tier upgrades should be better for wood since fawogae plantations are currently mk1 only.

Note this is *for syngas*, so most of the fluid you get when you convert the wood to coal is useful. You end up with just a little bit more tar than you actually want.
Last edited by Blokus on Thu Oct 17, 2019 11:46 am, edited 2 times in total.

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Re: pY Petroleum Handling

Post by swift15431 » Thu Oct 17, 2019 10:39 am

kingarthur wrote:
Thu Jul 04, 2019 9:31 pm
the_ave wrote:
Thu Jul 04, 2019 3:57 pm
Is there any information anywhere about the Oil Burner? Like, is it used to generate power or just steam? If power, why doesn't it show up in the power production stats? If steam, how much?

Thanks!
Steam. Its basicly the same as a normal boiler expect burns liquids.

Makes 3600 steam per minute
so 1 burner and 2 engines as usual??? any array pics would help

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Re: pY Petroleum Handling

Post by immortal_sniper1 » Thu Oct 17, 2019 2:04 pm

swift15431 wrote:
Thu Oct 17, 2019 10:39 am
kingarthur wrote:
Thu Jul 04, 2019 9:31 pm
the_ave wrote:
Thu Jul 04, 2019 3:57 pm
Is there any information anywhere about the Oil Burner? Like, is it used to generate power or just steam? If power, why doesn't it show up in the power production stats? If steam, how much?

Thanks!
Steam. Its basicly the same as a normal boiler expect burns liquids.

Makes 3600 steam per minute
so 1 burner and 2 engines as usual??? any array pics would help
YES same ratio as vanilla boiler

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Re: pY Petroleum Handling

Post by Mecejide » Sat Nov 02, 2019 3:45 am

The oil burner MK1 is the only oil burner.

kingarthur
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Re: pY Petroleum Handling

Post by kingarthur » Sat Nov 02, 2019 4:44 am

Mecejide wrote:
Sat Nov 02, 2019 3:45 am
The oil burner MK1 is the only oil burner.
yes it is. would you have preferred we called the oil boiler mk4?

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BlueTemplar
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Re: pY Petroleum Handling

Post by BlueTemplar » Sat Nov 02, 2019 10:44 am

Uh, if it's the only one, don't "Mk" it ?

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Re: pY Petroleum Handling

Post by Mecejide » Sat Nov 02, 2019 3:18 pm

The same is true for the recharging station.

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Re: pY Petroleum Handling

Post by pyanodon » Sat Nov 02, 2019 3:23 pm

Image
pY Coal processing mod
Discord: Pyanodon #5791

Mecejide
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Re: pY Petroleum Handling

Post by Mecejide » Sat Nov 02, 2019 3:31 pm

What?

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tiriscef
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Re: pY Petroleum Handling

Post by tiriscef » Sat Nov 02, 2019 3:49 pm

I'm in favor of calling it mk4.

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Re: pY Petroleum Handling

Post by Pridesfall » Sat Nov 02, 2019 5:45 pm

tiriscef wrote:
Sat Nov 02, 2019 3:49 pm
I'm in favor of calling it mk4.
Me too. Pyanodon was so good to us, he gave us the best one first.

It was the one piece of tech we remembered when we crash landed.

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Re: pY Petroleum Handling

Post by immortal_sniper1 » Sat Nov 02, 2019 6:16 pm

Pridesfall wrote:
Sat Nov 02, 2019 5:45 pm
tiriscef wrote:
Sat Nov 02, 2019 3:49 pm
I'm in favor of calling it mk4.
Me too. Pyanodon was so good to us, he gave us the best one first.

It was the one piece of tech we remembered when we crash landed.
or the worst one , depending on how you look at the problem

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Re: pY Petroleum Handling

Post by Deadlock989 » Sat Nov 02, 2019 11:07 pm

Call it Barbara. Barbara is a nice name.

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Re: pY Petroleum Handling

Post by Mecejide » Wed Nov 06, 2019 1:54 am

Mecejide wrote:
Sat Nov 02, 2019 3:18 pm
The same is true for the recharging station.
And the Py roboport.

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Deadlock989
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Re: pY Petroleum Handling

Post by Deadlock989 » Wed Nov 06, 2019 10:24 am

Mecejide wrote:
Wed Nov 06, 2019 1:54 am
Mecejide wrote:
Sat Nov 02, 2019 3:18 pm
The same is true for the recharging station.
And the Py roboport.
Don't you have anything better to do?

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Re: pY Petroleum Handling

Post by shadowpho » Wed Nov 06, 2019 9:06 pm

Mecejide wrote:
Wed Nov 06, 2019 1:54 am
Mecejide wrote:
Sat Nov 02, 2019 3:18 pm
The same is true for the recharging station.
And the Py roboport.
Would be great if that was fixed. mk2....

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Re: pY Petroleum Handling

Post by Blokus » Fri Nov 15, 2019 8:17 pm

Just wanna give a thumbs up to the diamond mine tweak. That's literally a one character change but it makes a big difference, even though it wasn't a softlock before.

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