![Sad :(](./images/smilies/icon_e_sad.gif)
Crashed when placing this Blueprint:
https://pastebin.com/ZjAghX4x
log
Code: Select all
0.001 2019-10-26 14:33:14; Factorio 0.17.74 (build 47523, win64, alpha)
0.001 Operating system: Windows 10 (version 1903)
0.001 Program arguments: "C:\Users\Sibbel\Desktop\Factorio 0.17 Speedrunning\bin\x64\factorio.exe"
0.001 Read data path: C:/Users/Sibbel/Desktop/Factorio 0.17 Speedrunning/data
0.001 Write data path: C:/Users/Sibbel/Desktop/Factorio 0.17 Speedrunning [651860/952775MB]
0.001 Binaries path: C:/Users/Sibbel/Desktop/Factorio 0.17 Speedrunning/bin
0.008 System info: [CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz, 16 cores, RAM: 4982/16316 MB, page: 8733/23996 MB, virtual: 4249/134217727 MB, extended virtual: 0 MB]
0.008 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.015 Available displays: 2
0.016 [0]: \\.\DISPLAY1 - Radeon RX Vega {0x80005, [0,0], 1920x1200, 32bit, 60Hz}
0.016 [1]: \\.\DISPLAY2 - Radeon RX Vega {0x80001, [1920,0], 1920x1080, 32bit, 59Hz}
0.052 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.080 Initialised Direct3D[0]: Radeon RX Vega; id: 1002-687f; driver: aticfx64.dll 26.20.13001.40003
0.080 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,-,none
0.080 [Local Video Memory] Budget: 6902MB, CurrentUsage: 0MB, Reservation: 0/3654MB
0.080 [Non-Local Vid.Mem.] Budget: 7342MB, CurrentUsage: 0MB, Reservation: 0/3875MB
0.080 Tiled resources: Tier 2
0.080 Unified Memory Architecture: No
0.080 BGR 565 Supported: Yes
0.080 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.080 Graphics settings preset: very-high
0.080 Dedicated video memory size 8120 MB
0.114 Desktop composition is active.
0.114 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
0.114 [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
0.164 DSound: Starting _dsound_update thread
0.164 DSound: Enter _dsound_update; tid=16140
0.233 Loading mod core 0.0.0 (data.lua)
0.325 Loading mod base 0.17.74 (data.lua)
0.535 Loading mod base 0.17.74 (data-updates.lua)
0.642 Checksum for core: 3106065888
0.642 Checksum of base: 2619108422
0.813 Prototype list checksum: 957156384
0.842 Loading sounds...
1.043 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1572054219
1.043 Info PlayerData.cpp:75: Cloud player-data.json unavailable
1.197 Initial atlas bitmap size is 16384
1.234 Created atlas bitmap 16384x16368 [none]
1.238 Created atlas bitmap 16384x11656 [none]
1.239 Created atlas bitmap 8192x3884 [decal]
1.240 Created atlas bitmap 16384x4896 [low-object, linear-minification]
1.241 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.242 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
1.243 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
1.243 Created atlas bitmap 4096x1744 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.243 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.244 Created atlas bitmap 8192x1632 [alpha-mask]
1.247 Created atlas bitmap 16384x12768 [shadow, linear-magnification, alpha-mask]
1.247 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
1.252 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
8.725 Parallel Sprite Loader initialized (threads: 13)
14.416 Sprites loaded
14.429 Generated mipmaps (4) for atlas [3] of size 16384x4896
14.440 Generated mipmaps (3) for atlas [4] of size 8192x3744
14.451 Generated mipmaps (3) for atlas [5] of size 16384x7168
14.462 Generated mipmaps (3) for atlas [6] of size 4096x1600
14.473 Generated mipmaps (5) for atlas [7] of size 4096x1744
14.485 Generated mipmaps (3) for atlas [11] of size 8192x2352
14.485 Custom mipmaps uploaded.
14.538 Factorio initialised
14.541 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=AntiElite&token=<private>&apiVersion=2
16.909 0 packages available to download (experimental updates enabled).
257.204 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
257.204 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
257.204 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
257.206 Loading level.dat: 1393228 bytes.
257.206 Info Scenario.cpp:187: Map version 0.17.74-0
257.396 Checksum for script C:/Users/Sibbel/Desktop/Factorio 0.17 Speedrunning/temp/currently-playing/control.lua: 3265260072
257.404 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
257.405 Hosting game at IP ADDR:({0.0.0.0:34197})
257.405 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
257.955 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (EG0hLDuKl2bj9MtCutMvuLue0XEGlUMh) from the auth server.
257.955 Info ServerMultiplayerManager.cpp:776: updateTick(0) changing state from(CreatingGame) to(InGame)
258.078 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
258.078 Info UDPSocket.cpp:39: Opening socket for broadcast
258.079 Info GameActionHandler.cpp:4168: UpdateTick (0) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create)
258.205 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
258.205 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
258.372 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
258.718 Info MatchingServer.cpp:114: Matching server game `6236627` has been created.
258.722 Info ServerMultiplayerManager.cpp:705: Matching server connection resumed
3258.819 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
3258.937 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
3258.937 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
3259.104 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
6229.461 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
6229.579 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
6229.579 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
6229.745 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
9200.133 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
9200.249 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
9200.249 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
9200.416 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
12028.053 Info ServerMultiplayerManager.cpp:114: Disconnecting multiplayer connection.
12028.053 Info ServerMultiplayerManager.cpp:776: updateTick(706134) changing state from(InGame) to(DisconnectingScheduled)
12028.071 Info ServerMultiplayerManager.cpp:776: updateTick(706134) changing state from(DisconnectingScheduled) to(Disconnecting)
12028.087 Info ServerMultiplayerManager.cpp:776: updateTick(706134) changing state from(Disconnecting) to(Disconnected)
12028.103 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
12028.103 Info ServerMultiplayerManager.cpp:776: updateTick(706134) changing state from(Disconnected) to(Closed)
12028.104 Info BlueprintShelf.cpp:717: Saving blueprint storage.
12028.377 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/remove-game/6236627
12028.500 Info UDPSocket.cpp:218: Closing socket
12028.500 Info UDPSocket.cpp:248: Socket closed
12028.500 Info UDPSocket.cpp:218: Closing socket
12028.518 Info UDPSocket.cpp:218: Closing socket
12028.518 Info UDPSocket.cpp:248: Socket closed
12037.397 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
12037.398 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
12037.398 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
12037.399 Loading level.dat: 1553540 bytes.
12037.399 Info Scenario.cpp:187: Map version 0.17.74-0
12037.562 Checksum for script C:/Users/Sibbel/Desktop/Factorio 0.17 Speedrunning/temp/currently-playing/control.lua: 3265260072
12037.580 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
12037.580 Hosting game at IP ADDR:({0.0.0.0:34197})
12037.580 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
12038.132 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (NfTKUTuTsTvdBBZzT4bmjH2OQlOewONC) from the auth server.
12038.132 Info ServerMultiplayerManager.cpp:776: updateTick(0) changing state from(CreatingGame) to(InGame)
12038.132 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
12038.132 Info UDPSocket.cpp:39: Opening socket for broadcast
12038.133 Info GameActionHandler.cpp:4168: UpdateTick (0) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create)
12038.262 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
12038.262 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
12038.386 Info MatchingServer.cpp:114: Matching server game `6237710` has been created.
12038.395 Info ServerMultiplayerManager.cpp:705: Matching server connection resumed
12038.428 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
12130.594 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
12130.711 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
12130.711 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
12130.878 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
15101.278 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
15101.394 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
15101.394 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
15101.561 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
18072.936 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
18073.052 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
18073.070 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
18073.219 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
21046.929 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
21047.045 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
21047.045 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
21047.211 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
22053.286 Info ServerMultiplayerManager.cpp:114: Disconnecting multiplayer connection.
22053.286 Info ServerMultiplayerManager.cpp:776: updateTick(600865) changing state from(InGame) to(DisconnectingScheduled)
22053.288 Info ServerMultiplayerManager.cpp:776: updateTick(600865) changing state from(DisconnectingScheduled) to(Disconnecting)
22053.303 Info ServerMultiplayerManager.cpp:776: updateTick(600865) changing state from(Disconnecting) to(Disconnected)
22053.305 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
22053.305 Info ServerMultiplayerManager.cpp:776: updateTick(600865) changing state from(Disconnected) to(Closed)
22053.414 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/remove-game/6237710
22054.663 Info UDPSocket.cpp:218: Closing socket
22054.663 Info UDPSocket.cpp:248: Socket closed
22054.663 Info UDPSocket.cpp:218: Closing socket
22054.767 Info UDPSocket.cpp:218: Closing socket
22054.767 Info UDPSocket.cpp:248: Socket closed
22577.309 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
22577.310 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
22577.310 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
22577.310 Loading level.dat: 1486212 bytes.
22577.311 Info Scenario.cpp:187: Map version 0.17.74-0
22577.460 Checksum for script C:/Users/Sibbel/Desktop/Factorio 0.17 Speedrunning/temp/currently-playing/control.lua: 3265260072
22577.463 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
22577.463 Hosting game at IP ADDR:({0.0.0.0:34197})
22577.464 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
22577.990 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (qcTZYYlVCx1n2u8XbMHXs2FJtB3MVBkP) from the auth server.
22577.990 Info ServerMultiplayerManager.cpp:776: updateTick(0) changing state from(CreatingGame) to(InGame)
22577.990 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
22577.990 Info UDPSocket.cpp:39: Opening socket for broadcast
22577.991 Info GameActionHandler.cpp:4168: UpdateTick (0) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create)
22578.112 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
22578.277 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
22578.834 Info MatchingServer.cpp:114: Matching server game `6238637` has been created.
22578.844 Info ServerMultiplayerManager.cpp:705: Matching server connection resumed
25578.657 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
25578.775 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
25578.775 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
25578.942 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
28549.345 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
28549.462 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
28549.462 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
28549.628 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
31520.516 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
31520.634 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
31520.650 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
31520.800 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
34491.372 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
34491.489 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
34491.489 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
34491.656 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
37462.028 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
37462.145 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
37462.145 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
37462.313 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
40432.650 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
40432.749 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
40432.782 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
40432.932 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
43403.255 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
43403.354 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
43403.371 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
43403.538 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
46373.842 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
46373.941 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong1)
46373.958 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong3)
46374.126 Info ServerRouter.cpp:497: Own address is IP ADDR:({79.245.197.48:34197}) (confirmed by pingpong4)
47494.248 Time travel logging:
43694.466 Popped blueprint record (player-index: 0, ID: 37)
43694.467 Popped blueprint record (player-index: 0, ID: 37)
43711.861 Popped blueprint record (player-index: 0, ID: 29)
43711.861 Popped blueprint record (player-index: 0, ID: 29)
45340.530 Popped blueprint record (player-index: 0, ID: 39) from book (player-index: 0, ID: 22)
45340.530 Popped blueprint record (player-index: 0, ID: 39) from book (player-index: 0, ID: 22)
46087.969 Popped blueprint record (player-index: 0, ID: 38)
46087.969 Popped blueprint record (player-index: 0, ID: 38)
47494.248 Error CrashHandler.cpp:603: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-r81yqd\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-r81yqd\src\util\logger.cpp (537): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-r81yqd\src\util\logger.cpp (544): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-r81yqd\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-r81yqd\src\util\crashhandler.cpp (612): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6F4CEE2D4)
00007FF6F4CEE2D4 (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE5D011FF)
00007FFBE5D011FF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE5CCA289)
00007FFBE5CCA289 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE5CFFE6E)
00007FFBE5CFFE6E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-r81yqd\src\entity\transportline.cpp (177): TransportLine::~TransportLine
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6F3FD16F8)
00007FF6F3FD16F8 (factorio): (filename not available): UndergroundBelt::`scalar deleting destructor'
c:\cygwin64\tmp\factorio-build-r81yqd\src\graphics\buildingrenderer.cpp (349): BuildingRenderer::drawBlueprintToBeBuilt
c:\cygwin64\tmp\factorio-build-r81yqd\src\graphics\buildingrenderer.cpp (187): BuildingRenderer::prepareBuildingInGame
c:\cygwin64\tmp\factorio-build-r81yqd\src\graphics\buildingrenderer.cpp (102): BuildingRenderer::prepare
c:\cygwin64\tmp\factorio-build-r81yqd\src\graphics\gamerenderer.cpp (150): GameRenderer::prepareJob
c:\cygwin64\tmp\factorio-build-r81yqd\src\graphics\gamerenderer.cpp (130): GameRenderer::prepare
c:\cygwin64\tmp\factorio-build-r81yqd\src\gameview.cpp (1201): GameView::prepareRender
c:\cygwin64\tmp\factorio-build-r81yqd\src\mainloop.cpp (967): MainLoop::prepare
c:\cygwin64\tmp\factorio-build-r81yqd\src\mainloop.cpp (632): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-r81yqd\src\mainloop.cpp (377): MainLoop::run
c:\cygwin64\tmp\factorio-build-r81yqd\src\main.cpp (1366): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE5177BD4)
00007FFBE5177BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBE5CCCED1)
00007FFBE5CCCED1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
47495.908 Error CrashHandler.cpp:189: Map tick at moment of crash: 1487943
47495.908 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
47547.296 Uploading log file
47547.369 Error CrashHandler.cpp:245: Heap validation: success.
47547.371 Creating crash dump.
47547.588 CrashDump success