This mod is all about reflecting real industrial processes in factorio.
iron production:
- simple blast furnace
- advanced blast furnace
- cooler
copper production:
- crusher
- flash furnace
- converter
- refining furnace
- electro refiner
Chemicals are used to refine iron and copper. For copper it increases the output of plates reflecting a higher quality product. For iron you get two different kinds for now: the normal iron plates and cast iron. Iron plates can be used to build T1 machines like burner mining drills and burner inserter. Cast iron is used to build more complex machines like electric mining drills, inserters, etc.
chemicals used are:
- sodium carbonate
- ammonium
- sulfuric acid
- calcium carbonate
The chemicals are produced in the chemical plant.
dependencies are:
for now none!
V0.2 is a complete overhaul. I have rewritten the entire code allowing me to more easely expand the mod
[MOD 0.10.X] Cartmen Industries [v0.2 WIP]
-
- Filter Inserter
- Posts: 358
- Joined: Fri Jul 25, 2014 2:53 pm
- Contact:
[MOD 0.10.X] Cartmen Industries [v0.2 WIP]
- Attachments
-
- CartmenIndustries_v0.2.zip
- latest dev build
- (748.06 KiB) Downloaded 214 times
Last edited by cartmen180 on Sat Oct 04, 2014 2:32 pm, edited 9 times in total.
Check out my mods
-
- Filter Inserter
- Posts: 358
- Joined: Fri Jul 25, 2014 2:53 pm
- Contact:
Re: [MOD 0.10.X] Cartmen Industries v0.0.2
version 0.1.3 is now available
changelog:
v0.1.3
- added storage tank to copper processing 2 and iron casting 2
- locale changes
v0.1.2
- added two parts for inserter crafting
- changed inserter recipes
v0.1.1
- added 2 technologies, copper processing 1 and 2
v0.1.0
- implemented simplistic copper production tree (no chemicals required yet)
- changed some recipes for balance
v0.0.4
- changed grouping
- changed copper cable recipe; you can craft 1 cable with 1 plate, in a assembling machine 2+ you get 3
- fixed simple blast furnace not outputting cast iron into pipes
v0.0.3
- added crude circuit and standard circuit and the parts to craft them
- added machine parts
- included icons for all the new parts
v0.0.2
- added 2 technologies, iron casting 1 and 2
- added custom icons for the new items and fluids
v0.0.1
- implemented the iron production tree
- disabled regular iron smelting recipe, you need a simple blast furnace now to produce iron plates
changelog:
v0.1.3
- added storage tank to copper processing 2 and iron casting 2
- locale changes
v0.1.2
- added two parts for inserter crafting
- changed inserter recipes
v0.1.1
- added 2 technologies, copper processing 1 and 2
v0.1.0
- implemented simplistic copper production tree (no chemicals required yet)
- changed some recipes for balance
v0.0.4
- changed grouping
- changed copper cable recipe; you can craft 1 cable with 1 plate, in a assembling machine 2+ you get 3
- fixed simple blast furnace not outputting cast iron into pipes
v0.0.3
- added crude circuit and standard circuit and the parts to craft them
- added machine parts
- included icons for all the new parts
v0.0.2
- added 2 technologies, iron casting 1 and 2
- added custom icons for the new items and fluids
v0.0.1
- implemented the iron production tree
- disabled regular iron smelting recipe, you need a simple blast furnace now to produce iron plates
Last edited by cartmen180 on Sun Sep 28, 2014 10:57 am, edited 2 times in total.
Check out my mods
Re: [MOD 0.10.X] Cartmen Industries [v0.1.1 WIP]
Some screenshots would be nice
Check out my "TrueBuildings" - Mod
-
- Filter Inserter
- Posts: 358
- Joined: Fri Jul 25, 2014 2:53 pm
- Contact:
Re: [MOD 0.10.X] Cartmen Industries [v0.1.1 WIP]
okay here they arePhakx wrote:Some screenshots would be nice
the new circuit line
the new intermediates
copper production
iron production
Check out my mods
Re: [MOD 0.10.X] Cartmen Industries [v0.1.1 WIP]
Thanks for them.
Check out my "TrueBuildings" - Mod