[0.17.72] Crash when reading storage_filter of non-logistic infinity-container.

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eradicator
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[0.17.72] Crash when reading storage_filter of non-logistic infinity-container.

Post by eradicator »

Code: Select all

/c x = game.player.surface.create_entity{name='infinity-chest',position={0,0}}.storage_filter
Gives correct errors on infinity chest prototypes that have a non-nil logistic_mode, but crashes for logistic_mode=nil.

Code: Select all

c:\cygwin64\tmp\factorio-build-wjs1uf\src\script\luaentity.cpp (5135): LuaEntity::luaReadStorageFilter
c:\cygwin64\tmp\factorio-build-wjs1uf\src\script\luabinder.hpp (145): LuaBinder<LuaGenericOnOffControlBehavior>::findAndCallMethod
c:\cygwin64\tmp\factorio-build-wjs1uf\src\script\luaentity.cpp (558): LuaEntity::luaIndex
c:\cygwin64\tmp\factorio-build-wjs1uf\src\script\luabinder.hpp (326): LuaBinder<LuaPermissionGroups>::callWrapper
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Rseding91
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Re: [0.17.72] Crash when reading storage_filter of non-logistic infinity-container.

Post by Rseding91 »

Thanks for the report. It's now fixed for the next version of 0.17.
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Re: [0.17.72] Crash when reading storage_filter of non-logistic infinity-container.

Post by eradicator »

Rseding91 wrote: Wed Oct 23, 2019 2:22 pm Thanks for the report. It's now fixed for the next version of 0.17.
Great! I just noticed it also crashes on writing (not only reading as reported), is that fixed too?
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Re: [0.17.72] Crash when reading storage_filter of non-logistic infinity-container.

Post by Rseding91 »

Yes.
If you want to get ahold of me I'm almost always on Discord.
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