Hi,
is there anyway to make turrets use multiple " ammo_category " ?
( part of the line of code )
attack_parameters =
{
type = "projectile",
ammo_category = "missiles", (----------------------- This!
cooldown = 150,
projectile_creation_distance = 1.2,
projectile_center = {1.0, 0.0}, -- projectile_center = {-0.15625, -0.07812},
damage_modifier = 1,
shell_particle =
{