[0.17.72] Modded items (extreme power poles) don't go back to inventory

Bugs that are actually features.
sergelerator
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[0.17.72] Modded items (extreme power poles) don't go back to inventory

Post by sergelerator »

Among the mods I'm using, Extreme Power Poles from mod "Big Power Poles" can be placed on the map without issue, but once I pick them up, they don't go back to my inventory and they just disappear.

Steps to reproduce:

- Right click an "Extreme Power Pole" to pick it up from the map.

What happened?

- The item is gone from the map, but is not in the inventory.

What did I expect to happen?

- The "Extreme Power Pole" item should be in my inventory.

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I am using the following list of mods:

- Big Brother (https://mods.factorio.com/mod/Big_Brother)
- Big Power Poles (https://mods.factorio.com/mod/big_power_poles)
- Factory Planner (https://mods.factorio.com/mod/factoryplanner)
- Fully Automated Rail Layer (https://mods.factorio.com/mod/FARL)
- HUDs for vehicles (https://mods.factorio.com/mod/vehiclehud)
- Long and Far Reach (https://mods.factorio.com/mod/themightygugi_longreach)
- Magic Lamp (https://mods.factorio.com/mod/magic-lamp)
- Module Inserter (https://mods.factorio.com/mod/ModuleInserter)
- Squeak Through (https://mods.factorio.com/mod/Squeak%20Through)
- Vehicle Snap (https://mods.factorio.com/mod/VehicleSnap)
Loewchen
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Re: [0.17.72] Modded items (extreme power poles) don't go back to inventory

Post by Loewchen »

This is a mod issue, mining it gives big poles back.
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