Add rotatable property to artillery projectile

calcwizard
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Add rotatable property to artillery projectile

Post by calcwizard »

Normal projectiles have a rotatable property that controls whether the projectile is rotated to match its direction of travel. Artillery projectiles don't have this property but use the behavior by default. While this works well for the vanilla projectile, it looks out of place when using something like a disc, which looks better when pointed north. I would appreciate it if this behavior could be disabled for artillery projectiles as well.

Thanks in advance.
Bilka
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Re: Add rotatable property to artillery projectile

Post by Bilka »

Okay, added for the next version.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.
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