Troubleshooting involved turning all my graphics settings to lowest, and still no dice with this save. Other saves load just fine.
Thank you for any help that can be provided. Please let me know if there is any other information I can offer.
log
Code: Select all
0.003 2019-10-15 20:43:43; Factorio 0.17.70 (build 47440, win64, steam)
0.004 Operating system: Windows 10 (version 1903)
0.006 Program arguments: "C:\Steam\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.007 Read data path: C:/Steam/SteamLibrary/steamapps/common/Factorio/data
0.007 Write data path: C:/Users/John/AppData/Roaming/Factorio [82580/238023MB]
0.007 Binaries path: C:/Steam/SteamLibrary/steamapps/common/Factorio/bin
0.026 System info: [CPU: AMD FX-8320E Eight-Core Processor, 8 cores, RAM: 4569/16340 MB, page: 6318/32724 MB, virtual: 4324/134217727 MB, extended virtual: 0 MB]
0.026 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.038 Available displays: 1
0.038 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1050 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.132 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.324 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050 Ti; id: 10de-1c82; driver: nvldumdx.dll 26.21.14.3648
0.324 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.324 [Local Video Memory] Budget: 3415MB, CurrentUsage: 2MB, Reservation: 0/1808MB
0.324 [Non-Local Vid.Mem.] Budget: 7353MB, CurrentUsage: 0MB, Reservation: 0/3880MB
0.324 Tiled resources: Tier 2
0.324 Unified Memory Architecture: No
0.324 BGR 565 Supported: Yes
0.324 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.324 Graphics settings preset: very-high
0.324 Dedicated video memory size 4018 MB
0.378 Desktop composition is active.
0.378 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: none] [Color: 32bit]
0.378 [Max threads (load/render): 32/8] [Max texture size: 4096] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
0.443 DSound: Starting _dsound_update thread
0.443 DSound: Enter _dsound_update; tid=16372
0.728 Razer Chroma Controller initialized.
0.861 Loading mod core 0.0.0 (data.lua)
1.238 Loading mod base 0.17.70 (data.lua)
1.910 Loading mod base 0.17.70 (data-updates.lua)
2.281 Checksum for core: 713075318
2.281 Checksum of base: 1636240771
2.827 Prototype list checksum: 957156384
2.898 Loading sounds...
3.059 Info PlayerData.cpp:70: Local player-data.json unavailable
3.059 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1568991148
3.320 Initial atlas bitmap size is 4096
3.340 Created atlas bitmap 4096x4074 [not-compressed]
3.354 Created atlas bitmap 4096x3917 [not-compressed]
3.369 Created atlas bitmap 4096x4091 [not-compressed]
3.384 Created atlas bitmap 4096x4071 [not-compressed]
3.402 Created atlas bitmap 4096x4075 [not-compressed]
3.420 Created atlas bitmap 4096x4092 [not-compressed]
3.434 Created atlas bitmap 4096x4092 [not-compressed]
3.447 Created atlas bitmap 4096x4078 [not-compressed]
3.459 Created atlas bitmap 4096x4019 [not-compressed]
3.471 Created atlas bitmap 4096x4023 [not-compressed]
3.483 Created atlas bitmap 4096x4086 [not-compressed]
3.496 Created atlas bitmap 4096x4096 [not-compressed]
3.506 Created atlas bitmap 4096x4084 [not-compressed]
3.517 Created atlas bitmap 4096x4091 [not-compressed]
3.527 Created atlas bitmap 4096x4093 [not-compressed]
3.536 Created atlas bitmap 4096x4024 [not-compressed]
3.546 Created atlas bitmap 4096x4096 [not-compressed]
3.555 Created atlas bitmap 4096x4092 [not-compressed]
3.565 Created atlas bitmap 4096x3997 [not-compressed]
3.576 Created atlas bitmap 4096x4074 [not-compressed]
3.586 Created atlas bitmap 4096x4077 [not-compressed]
3.593 Created atlas bitmap 4096x4076 [not-compressed]
3.604 Created atlas bitmap 4096x4096 [not-compressed]
3.613 Created atlas bitmap 4096x4090 [not-compressed]
3.623 Created atlas bitmap 4096x4092 [not-compressed]
3.631 Created atlas bitmap 4096x4090 [not-compressed]
3.634 Created atlas bitmap 4096x4094 [not-compressed]
3.636 Created atlas bitmap 4096x2808 [not-compressed]
3.637 Created atlas bitmap 4096x4026 [decal, not-compressed]
3.637 Created atlas bitmap 4096x3775 [decal, not-compressed]
3.640 Created atlas bitmap 4096x4096 [low-object, not-compressed, linear-minification]
3.643 Created atlas bitmap 4096x4096 [low-object, not-compressed]
3.645 Created atlas bitmap 4096x4088 [low-object, not-compressed]
3.647 Created atlas bitmap 4096x4080 [low-object, not-compressed]
3.648 Created atlas bitmap 4096x3224 [low-object, not-compressed]
3.649 Created atlas bitmap 4096x4064 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
3.650 Created atlas bitmap 4096x3416 [not-compressed, mipmap]
3.653 Created atlas bitmap 4096x4064 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level]
3.655 Created atlas bitmap 4096x4000 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level]
3.657 Created atlas bitmap 4096x4064 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level]
3.658 Created atlas bitmap 4096x3840 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level]
3.658 Created atlas bitmap 4096x3904 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level]
3.659 Created atlas bitmap 4096x4032 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level]
3.660 Created atlas bitmap 4096x4000 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level]
3.661 Created atlas bitmap 4096x1888 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level]
3.662 Created atlas bitmap 4096x1596 [smoke, not-compressed, mipmap, linear-minification, linear-magnification]
3.663 Created atlas bitmap 4096x1744 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
3.663 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
3.664 Created atlas bitmap 4096x3196 [alpha-mask]
3.672 Created atlas bitmap 4096x4060 [shadow, linear-magnification, alpha-mask]
3.678 Created atlas bitmap 4096x4068 [shadow, linear-magnification, alpha-mask]
3.687 Created atlas bitmap 4096x4080 [shadow, linear-magnification, alpha-mask]
3.692 Created atlas bitmap 4096x4084 [shadow, linear-magnification, alpha-mask]
3.698 Created atlas bitmap 4096x4076 [shadow, linear-magnification, alpha-mask]
3.703 Created atlas bitmap 4096x4032 [shadow, linear-magnification, alpha-mask]
3.708 Created atlas bitmap 4096x4080 [shadow, linear-magnification, alpha-mask]
3.714 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
3.719 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
3.728 Created atlas bitmap 4096x4080 [shadow, linear-magnification, alpha-mask]
3.734 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
3.737 Created atlas bitmap 4096x4072 [shadow, linear-magnification, alpha-mask]
3.738 Created atlas bitmap 4096x3828 [shadow, linear-magnification, alpha-mask]
3.740 Created atlas bitmap 4096x4096 [shadow, mipmap, linear-magnification, alpha-mask]
3.740 Created atlas bitmap 4096x704 [shadow, mipmap, linear-magnification, alpha-mask]
3.751 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
5.410 Parallel Sprite Loader initialized (threads: 7)
16.265 Sprites loaded
16.280 Generated mipmaps (4) for atlas [30] of size 4096x4096
16.313 Generated mipmaps (4) for atlas [31] of size 4096x4096
16.325 Generated mipmaps (4) for atlas [32] of size 4096x4088
16.347 Generated mipmaps (4) for atlas [33] of size 4096x4080
16.358 Generated mipmaps (4) for atlas [34] of size 4096x3224
16.379 Generated mipmaps (3) for atlas [35] of size 4096x4064
16.400 Generated mipmaps (3) for atlas [36] of size 4096x3416
16.412 Generated mipmaps (3) for atlas [37] of size 4096x4064
16.423 Generated mipmaps (3) for atlas [38] of size 4096x4000
16.446 Generated mipmaps (3) for atlas [39] of size 4096x4064
16.457 Generated mipmaps (3) for atlas [40] of size 4096x3840
16.479 Generated mipmaps (3) for atlas [41] of size 4096x3904
16.501 Generated mipmaps (3) for atlas [42] of size 4096x4032
16.512 Generated mipmaps (3) for atlas [43] of size 4096x4000
16.522 Generated mipmaps (3) for atlas [44] of size 4096x1888
16.545 Generated mipmaps (3) for atlas [45] of size 4096x1596
16.555 Generated mipmaps (5) for atlas [46] of size 4096x1744
16.579 Generated mipmaps (3) for atlas [62] of size 4096x4096
16.590 Generated mipmaps (3) for atlas [63] of size 4096x704
16.591 Custom mipmaps uploaded.
16.693 Factorio initialised
40.544 Loading map C:\Users\John\AppData\Roaming\Factorio\saves\Game 3.zip: 81224852 bytes.
40.729 Loading level.dat: 198914566 bytes.
40.737 Info Scenario.cpp:187: Map version 0.17.69-1
57.438 Loading script.dat: 413 bytes.
57.447 Checksum for script C:/Users/John/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 4051211387
58.034 Time travel logging:
57.779 Popped blueprint record (player-index: 0, ID: 6) from book (player-index: 0, ID: 1)
57.779 Popped blueprint record (player-index: 0, ID: 48) from book (player-index: 0, ID: 1)
57.779 Popped blueprint record (player-index: 0, ID: 49) from book (player-index: 0, ID: 1)
57.779 Popped blueprint record (player-index: 0, ID: 52) from book (player-index: 0, ID: 1)
57.779 Popped blueprint record (player-index: 0, ID: 91) from book (player-index: 0, ID: 1)
57.779 Popped blueprint record (player-index: 0, ID: 96) from book (player-index: 0, ID: 1)
57.779 Popped blueprint record (player-index: 0, ID: 122) from book (player-index: 0, ID: 1)
57.780 Popped blueprint record (player-index: 0, ID: 123) from book (player-index: 0, ID: 1)
57.780 Popped blueprint record (player-index: 0, ID: 146) from book (player-index: 0, ID: 1)
57.780 Popped blueprint record (player-index: 0, ID: 182) from book (player-index: 0, ID: 1)
57.780 Popped blueprint record (player-index: 0, ID: 191) from book (player-index: 0, ID: 1)
57.780 Popped blueprint record (player-index: 0, ID: 140) from book (player-index: 0, ID: 50)
57.781 Popped blueprint record (player-index: 0, ID: 203) from book (player-index: 0, ID: 50)
57.781 Popped blueprint record (player-index: 0, ID: 210) from book (player-index: 0, ID: 64)
57.782 Popped blueprint record (player-index: 0, ID: 55) from book (player-index: 0, ID: 166)
57.782 Popped blueprint record (player-index: 0, ID: 80) from book (player-index: 0, ID: 166)
57.782 Popped blueprint record (player-index: 0, ID: 94) from book (player-index: 0, ID: 166)
57.783 Popped blueprint record (player-index: 0, ID: 126) from book (player-index: 0, ID: 166)
57.784 Popped blueprint record (player-index: 0, ID: 127) from book (player-index: 0, ID: 166)
57.785 Popped blueprint record (player-index: 0, ID: 129) from book (player-index: 0, ID: 166)
57.785 Popped blueprint record (player-index: 0, ID: 139) from book (player-index: 0, ID: 166)
57.786 Popped blueprint record (player-index: 0, ID: 163) from book (player-index: 0, ID: 166)
57.787 Popped blueprint record (player-index: 0, ID: 167) from book (player-index: 0, ID: 166)
57.787 Popped blueprint record (player-index: 0, ID: 194) from book (player-index: 0, ID: 166)
57.788 Popped blueprint record (player-index: 0, ID: 201) from book (player-index: 0, ID: 166)
57.789 Popped blueprint record (player-index: 0, ID: 207) from book (player-index: 0, ID: 166)
58.034 Error CrashHandler.cpp:462: Exception Code: c0000005, Address: 0x00007ff67c20983a
ModuleBase: 0x00007ff67c1b0000, ImageSize: 017b6000, RelativeAddress: 0005983a
58.035 Error CrashHandler.cpp:468: Access Violation: Read at address 000000000000001C
58.035 Error CrashHandler.cpp:482: Exception Context:
rax=0000000000000001, rbx=0000000000000000, rcx=000001debc83c920,
rdx=0000000000000045, rsi=00000000000008b5, rdi=0000000000000000,
rip=00007ff67c20983a, rsp=000000623bdfe8c0, rbp=000001debc83c920,
r8=0000000000000001, r9=0000000000000001, r10=000000000000003b,
r11=0000000000000774, r12=000000000008b547, r13=000000623bdfeae0,
r14=000001debb4ae6e0, r15=00000000000774f0
58.035 Crashed in C:\Steam\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff67c1b0000 - 0x00007ff67d966000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-felx4u\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-felx4u\src\util\logger.cpp (537): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-felx4u\src\util\logger.cpp (544): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-felx4u\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-felx4u\src\util\crashhandler.cpp (511): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA68DF67A)
00007FFBA68DF67A (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA8AE4AF2)
00007FFBA8AE4AF2 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA8ACC6D6)
00007FFBA8ACC6D6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA8AE11FF)
00007FFBA8AE11FF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA8AAA289)
00007FFBA8AAA289 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA8ADFE6E)
00007FFBA8ADFE6E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-felx4u\src\ai\pathfindalgorithm.cpp (1134): PathFindAlgorithm::baseDistanceHeuristic
c:\cygwin64\tmp\factorio-build-felx4u\src\ai\pathfindalgorithm.cpp (658): PathFindAlgorithm::startForwardBaseSearch
c:\cygwin64\tmp\factorio-build-felx4u\src\ai\pathfindalgorithm.cpp (467): PathFindAlgorithm::update
c:\cygwin64\tmp\factorio-build-felx4u\src\ai\pathfinder.cpp (398): PathFinder::update
c:\cygwin64\tmp\factorio-build-felx4u\src\surface\surface.cpp (1469): Surface::update
c:\cygwin64\tmp\factorio-build-felx4u\src\map\map.cpp (1565): Map::updateEntities
c:\cygwin64\tmp\factorio-build-felx4u\src\game.cpp (201): Game::update
c:\cygwin64\tmp\factorio-build-felx4u\src\scenario\scenario.cpp (1215): Scenario::update
c:\cygwin64\tmp\factorio-build-felx4u\src\mainloop.cpp (1163): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-felx4u\src\mainloop.cpp (1032): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-felx4u\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *>,std::default_delete<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA8957BD4)
00007FFBA8957BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA8AACED1)
00007FFBA8AACED1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
62.635 Error CrashHandler.cpp:189: Map tick at moment of crash: 73620665
62.635 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
71.841 Uploading log file
71.865 Error CrashHandler.cpp:245: Heap validation: success.
71.868 Creating crash dump.
72.381 CrashDump success