I notice this small little issue that i think only I am having it
When i zoom at certain levels some weird transparent lines appear on the belt edges, mostly horizontally and circular belts.
no idea how to reproduce the conditions, it happens with or without mods.
i have a gtx 750 TI, i've updated the drivers and toyed around with pretty much every setting, using nvidia inspector, if i change the LOD Bias to -2.0000 the lines don't show up, but, a weird strobe effect happens on belts and items.
[0.17.70] Transparent edges on belts at a certain zoom level
[0.17.70] Transparent edges on belts at a certain zoom level
- Attachments
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- 427520_20191015145929_1.png (2.13 MiB) Viewed 1090 times
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- might be hard to see, but theres a pixel thick gap between the circular belts
- 427520_20191015150036_1.png (2.15 MiB) Viewed 1090 times
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- 427520_20191014223140_1.png (2.08 MiB) Viewed 1090 times
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Re: [0.17.70] Transparent edges on belts at a certain zoom level
Hello, this is known issue - it's problem with the sprites; curves and endings don't tile very well. I have not figure out what would be best way to solve it, yet.
It is not HW/driver problem.
It is not HW/driver problem.
Re: [0.17.70] Transparent edges on belts at a certain zoom level
Oh alright, thanks for the clarification!posila wrote: Tue Oct 15, 2019 10:06 pm Hello, this is known issue - it's problem with the sprites; curves and endings don't tile very well. I have not figure out what would be best way to solve it, yet.
It is not HW/driver problem.

Careful with Beef Brain 
