It looks like the changes in the last update broke game.takescreenshot{} (no arguments).
Also, game.takescreenshot{path="test.png", showGui = true} does not show the Gui in the screenshot. (Looks like that hasn't been working right for quite a few versions, if at all?)
Screenshots with all other arguments seem to work fine, so 0.11? Or should I simply change the wiki?
[0.10.12 - minor][cube] game.takescreenshot{} crashes game
Re: [0.10.12 - minor][cube] game.takescreenshot{} crashes ga
This bug is fixed for 0.11.0, the showGui should be showgui (i fixed that on wiki).
Also, from 0.11.0, there is a new showentityinfo flag.
Also, from 0.11.0, there is a new showentityinfo flag.
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Re: [0.10.12 - minor][cube] game.takescreenshot{} crashes ga
coolcube wrote:...Also, from 0.11.0, there is a new showentityinfo flag.
Re: [0.10.12 - minor][cube] game.takescreenshot{} crashes ga
nice, good stuff