How to check how much pollution a tree/tile absorbed?
-
- Inserter
- Posts: 30
- Joined: Thu Mar 07, 2019 4:25 pm
- Contact:
How to check how much pollution a tree/tile absorbed?
I only found how to check how much pollution is currently on the tile (game.surfaces[1].get_pollution(position)), is there any way to check how much it already absorbed?