Factorio version 0.17 - Now stable

Regular reports on Factorio development.
idgod
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Re: Factorio version 0.17 - Now stable

Post by idgod »

Now update the introduction videos on youtube and on the main page, so everything has the new graphics. Belts seem so weird now.

RubanBleu
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Re: Factorio version 0.17 - Now stable

Post by RubanBleu »

Congratulation guys for your amazing work

Loewchen
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Re: Factorio version 0.17 - Now stable

Post by Loewchen »

brunzenstein wrote: I don’t see any new graphics in the most recent experimental
Relative to what? 0.17.68 or 0.16.51 or ...?

Hiladdar
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Re: Factorio version 0.17 - Now stable

Post by Hiladdar »

Congratulations!

Hiladdar

mtfreitasf
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Re: Factorio version 0.17 - Now stable

Post by mtfreitasf »

Great job and congratulations!!!

Antaios
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Re: Factorio version 0.17 - Now stable

Post by Antaios »

Should've mentioned the neutering of oil in the list of significant additions/changes.
Atleast now everyone who stays on stable can chime in on that disaster.

burninghey
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Re: Factorio version 0.17 - Now stable

Post by burninghey »

Wooohoo, finally! Congratulations :)

Now make ctrl+z undo upgrade planner actions ^^

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BlueTemplar
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Re: Factorio version 0.17 - Now stable

Post by BlueTemplar »

W00t !
Rock Paper Shotgun : Factorio's 0.17 update brings a tutorial and map editor to the mechanical time-sink

P.S.: Factorio spent so much time in Early Access that the original reviewer had time to retire... :lol:
Last edited by BlueTemplar on Sat Sep 28, 2019 2:19 pm, edited 2 times in total.

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brunzenstein
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Re: Factorio version 0.17 - Now stable

Post by brunzenstein »

Is the 0.17.69 the new stable 0.17?
I only see the first one.

Pi-C
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Re: Factorio version 0.17 - Now stable

Post by Pi-C »

brunzenstein wrote:
Sat Sep 28, 2019 2:05 pm
Is the 0.17.69 the new stable 0.17?
I only see the first one.
Yes, there wasn't a new update -- it's just that 0.17.69 was declared to be the new stable version several days after its release.
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!

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brunzenstein
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Re: Factorio version 0.17 - Now stable

Post by brunzenstein »

On the Mac I don’t see any of the new features after automatic update.
Any hint?
Re download from scratch?


arkraven
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Re: Factorio version 0.17 - Now stable

Post by arkraven »

i thought i wanted stable, but i didnt really, i wanted <....>

Hiladdar
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Re: Factorio version 0.17 - Now stable

Post by Hiladdar »

First off, I am glad that there will be a version 0.18 prior to releasing version 1.0. This will give mod developers time to fix their stuff from the expected mod breaking changes. The advantage is that when the game is released, if there are no mod breaking changes, mod developers in theory should be able to do a quick check, with minor administrative edits and have there stuff work with 1.0. Win for mod developers, and also Webe, with a large number of stable mods.

Regarding the new way to display particles ... I'm looking forward to that being implemented.

Hiladdar

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