With fast replacable lights it's possible.zerotheabsolute wrote: Thu Mar 21, 2019 6:20 pm Would it be possible to make the lights compatible with the upgrade planner? Great mod!
Thanks to binbin i was able to add it to the Afraid of the Dark mod.
With fast replacable lights it's possible.zerotheabsolute wrote: Thu Mar 21, 2019 6:20 pm Would it be possible to make the lights compatible with the upgrade planner? Great mod!
Amazing, thank you!steinio wrote: Fri Mar 22, 2019 3:45 pmWith fast replacable lights it's possible.zerotheabsolute wrote: Thu Mar 21, 2019 6:20 pm Would it be possible to make the lights compatible with the upgrade planner? Great mod!
Thanks to binbin i was able to add it to the Afraid of the Dark mod.
2019-03-22_16-44-57.gif
Thanks for clearing it up. Had crushed my brain to find the connection to the mod herenuhll wrote: Thu Jun 06, 2019 10:59 pm IT doesnt seem to work with bobs effect thing III (i put speed modules in it, reaching the asembler, but it doenst count it)
If i put prod or speed modules direct into assembler it works just fine.
Edit: sorry wrong thread lol![]()
The same is happening for me in 0.17.58. It first happened when I wanted to play with Afraid of the dark, Crafting Speed Research, Even Distribution and Inbuilt Lighting. Though the error also occurs without these 3 other mods.loks1234 wrote: Thu May 02, 2019 3:57 pm Hello,
the mod is not working after updating to 0.17.35. It shows the following error
Please Fix it
Thanks for the mod
Hey i can't reproduce the error with the latest 0.17 and latest version of this mod.MicFac wrote: Sun Jul 21, 2019 2:55 pmThe same is happening for me in 0.17.58. It first happened when I wanted to play with Afraid of the dark, Crafting Speed Research, Even Distribution and Inbuilt Lighting. Though the error also occurs without these 3 other mods.loks1234 wrote: Thu May 02, 2019 3:57 pm Hello,
the mod is not working after updating to 0.17.35. It shows the following error
Please Fix it
Thanks for the mod
Code: Select all
for _, v in pairs(data.raw.locomotive) do
update_lights(v.front_light, true)
update_lights(v.back_light, true)
update_lights(v.stand_by_light, my_light_locomotive_still )
end