Trees and blueprints

Post your ideas and suggestions how to improve the game.

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keyboardhack
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Trees and blueprints

Post by keyboardhack »

I often find i very annoying that i have to remove huge amounts of forests, before i can plop down some random large blueprint.
As robots can already remove trees it would be very nice if you were allowed to place a blueprint on top of trees and that robots would automatically remove any trees that are in the way before building the blueprint.
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SuperSandro2000
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Re: Trees and blueprints

Post by SuperSandro2000 »

Why you don't use the deconstruction tool?
keyboardhack
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Re: Trees and blueprints

Post by keyboardhack »

The deconstruction tool only works within the roboports construction area, so you will have to manually remove forests if you want to place bigger blueprints than that.
I don't think it should be necessary to remove the forest manually while you are building when drones are already capable of removing them.
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