Code: Select all
player.
Code: Select all
player.
Hmm seems alright, I'll keep this one in mind. Thanks.Choumiko wrote: ↑Tue Aug 13, 2019 7:34 amThere is an extension for vscode
https://marketplace.visualstudio.com/it ... tocomplete
It's not a real autocomplete most of the time, since it will happily suggest invalid functions (it works for game. ). But i guess that's more due to lua being lua.
Given that the god object, LuaEntity, has approximately a million functions that only work on one particular type of it knowable only at runtime, I don't think that is really going to be a solvable problem. Even strict static typing can't tell you if this is a combinator or a train in that context, it'd need more information somewhere that was a human overlay on the in-game runtime state.Choumiko wrote: ↑Tue Aug 13, 2019 7:34 amThere is an extension for vscode
https://marketplace.visualstudio.com/it ... tocomplete
It's not a real autocomplete most of the time, since it will happily suggest invalid functions (it works for game. ). But i guess that's more due to lua being lua.
Is there one that does the same for notepad plus plus ? That would be so great for my simple attempts at modding - now I'm going to look for one !Choumiko wrote: ↑Tue Aug 13, 2019 7:34 amThere is an extension for vscode
https://marketplace.visualstudio.com/it ... tocomplete
It's not a real autocomplete most of the time, since it will happily suggest invalid functions (it works for game. ). But i guess that's more due to lua being lua.