[Oxyd] [0.17.62] Crash exploring/killing biters: PathFinder::scheduleWaitingClients

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david.ahlstroem
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[Oxyd] [0.17.62] Crash exploring/killing biters: PathFinder::scheduleWaitingClients

Post by david.ahlstroem »

Latest experimental version.
Crash when im out exploring and killing biters with rocket launcher + atom bombs. Happened twice. The first time it happened when the bomb connected or slightly after, i think. I was running (pressing left and down arrow keys (A and S)) and biters were chashing me. Second time was the same but im not so sure if i even shot the rocket, sorry cant remember exactly. All the while I'm zoomed out to the max so i can see all the biters.
I attached a couple of files. Tell me if you guys want anything more. I try to answer all your questions. The save is just before the second crash, but its pretty hard to recreate.
Attachments
factorio-previous.log
(9.94 KiB) Downloaded 109 times
factorio-dump-previous.dmp
(676.86 KiB) Downloaded 97 times
factorio-current.log
(4.47 KiB) Downloaded 113 times
dav game 7.zip
(29.77 MiB) Downloaded 97 times

Oxyd
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Re: [Oxyd] [0.17.62] Crash exploring/killing biters: PathFinder::scheduleWaitingClients

Post by Oxyd »

Thanks, this should be fixed in 0.17.64.


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