[0.17.63]Circuit condition using robot stats is not working

Bugs that are actually features.
KrazyTygr
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[0.17.63]Circuit condition using robot stats is not working

Post by KrazyTygr »

I have an outpost which has construction bots which are continually getting eaten by biters. I have a supply train which provides new bots, but when I use a circuit condition to load the bots to a roboport it does not work. I'm using this setup:
2019-08-09_235104.png
2019-08-09_235104.png (928.19 KiB) Viewed 1090 times
The roboport is set to read robot statistics, the inserter is set to enabled when T (total construction bots) is less than 5. The steel chest holds 5 construction bots, and you can see from the power pole that there are only 4 logistic bots in the roboport, and no construction bots.

Because T is less than 5 I would expect the inserter to be enabled, but you can see from the pic that it is turned off. I get the same result if I use Z instead of T in the inserter Enabled condition.

If I manually add a construction bot to the roboport, then the signals show that T and Z show a value of 1, but still the inserter is not active.
2019-08-10_001940.png
2019-08-10_001940.png (402.45 KiB) Viewed 1090 times
I attach a BP string for the setup shown.
Attachments
BP string.txt
(497 Bytes) Downloaded 85 times
Loewchen
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Re: [0.17.63]Circuit condition using robot stats is not working

Post by Loewchen »

The logistic network condition of your inserter is not satisfied, if you do not want to use it you need to disconnect it in its GUI. NaB.
KrazyTygr
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Joined: Fri Apr 13, 2018 8:39 pm
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Re: [0.17.63]Circuit condition using robot stats is not working

Post by KrazyTygr »

Wow, I never thought to check that (I don't even remember setting a logistics network connection in the first place ) - thanks for your help :)
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