As the title says, every time I attempt to boot up the game, it loads the mods, and then it "builds prototypes" and then promptly crashes at 15%, every time.
The game freezes, and gives me a popup directing me to the log file directory /AppData/Roaming/Factorio .
Game crashes on startup (while loading at 15%) [0.17.61]
Re: Game crashes on startup (while loading at 15%) [0.17.61]
+1 from me, but I'm on linux rather than Windows. We appear to be running a similar mod stack (there is at least some overlap), so it might be related there somehow. I tried validating the install via Steam but to no avail. It gets through the mod-loading stage and freezes on the "building prototypes" stage. If it helps, htop lists addr2line as the main program chewing cpu at the moment of crash.
I attach my logfile.
I attach my logfile.
- Attachments
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- factorio-current.log
- Crash logfile
- (10.45 KiB) Downloaded 85 times
Re: Game crashes on startup (while loading at 15%) [0.17.61]
I have the same error and was able to reproduce with just 2 mods: boblibrary + bobmining
- Attachments
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- factorio-dump-current.dmp
- (612.39 KiB) Downloaded 97 times
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- factorio-current.log
- (10.48 KiB) Downloaded 99 times
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- Burner Inserter
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Re: Game crashes on startup (while loading at 15%) [0.17.61]
Same for me.
- Attachments
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- factorio-dump-current.dmp
- (646.14 KiB) Downloaded 96 times
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- factorio-current.log
- (16.35 KiB) Downloaded 97 times
Re: Game crashes on startup (while loading at 15%) [0.17.61]
Same issue:
No start -
- Manual Inserter
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Re: Game crashes on startup (while loading at 15%) [0.17.61]
I ran into the same problem. Can't get the game to boot up.
- Attachments
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- factorio-dump-current.dmp
- (518.02 KiB) Downloaded 77 times
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- factorio-current.log
- (21.29 KiB) Downloaded 92 times
Re: Game crashes on startup (while loading at 15%) [0.17.61]
Same problem: Loads just fine 0.17.60, but crashes in 0.17.61 at Build Prototypes.
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- Long Handed Inserter
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Re: Game crashes on startup (while loading at 15%) [0.17.61]
I had this too but can't find the post that this is a duplicate of, there are 2 of these under duplicates and the search doesn't come up with a 3rd. I'm posting this in both hopefully to find the correct one.
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- factorio-previous.log
- (18.5 KiB) Downloaded 78 times
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- factorio-dump-previous.dmp
- (734.34 KiB) Downloaded 65 times
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- factorio-dump-current.dmp
- (712.24 KiB) Downloaded 67 times
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- factorio-current.log
- (18.5 KiB) Downloaded 82 times
Re: Game crashes on startup (while loading at 15%) [0.17.61]
Same here. Linux version. I've confirmed that the attached mod causes the crash on its own. And it appears to be because of the boiler. The game seems to load fine, however, if it first fails with an error on a mod, and then I tell it to reload all mods. OK, this is strange:
adamo-carbon and adamo-cinefaction both make the same boiler. adamo-cinefaction has an if statement to check if adamo-carbon has made it, and if not, adamo-cinefaction makes it. adamo-cinefaction will load if I tell it to not load the boiler. adamo-carbon will load even when it does load the boiler. the game will crash when I have adamo-cinefaction set to make the boiler, or when adamo-cinefaction is present while adamo-carbon loads (presumably also because it loads the boiler), but not when adamo-carbon is loaded on its own, still making the same boiler.
Yes, in fact, I've confirmed that even if I disable also data:extend functionality in adamo-cinefaction mod, the combination of loading adamo-carbon and adamo-cinefaction at the same time still causes the crash. Either will load on their own when adamo-cinefaction is loading no data. So I'm pretty clueless as to what adamo-cinefaction could be doing to hold up the prototype building.
adamo-carbon and adamo-cinefaction both make the same boiler. adamo-cinefaction has an if statement to check if adamo-carbon has made it, and if not, adamo-cinefaction makes it. adamo-cinefaction will load if I tell it to not load the boiler. adamo-carbon will load even when it does load the boiler. the game will crash when I have adamo-cinefaction set to make the boiler, or when adamo-cinefaction is present while adamo-carbon loads (presumably also because it loads the boiler), but not when adamo-carbon is loaded on its own, still making the same boiler.
Yes, in fact, I've confirmed that even if I disable also data:extend functionality in adamo-cinefaction mod, the combination of loading adamo-carbon and adamo-cinefaction at the same time still causes the crash. Either will load on their own when adamo-cinefaction is loading no data. So I'm pretty clueless as to what adamo-cinefaction could be doing to hold up the prototype building.
- Attachments
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- adamo-carbon_1.0.0.zip
- (333.75 KiB) Downloaded 62 times
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- adamo-cinefaction_1.0.0.zip
- (2.45 MiB) Downloaded 77 times
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- factorio-current.log
- (25.89 KiB) Downloaded 69 times