You can put much more materials than intended into crafting machines (assemblers, chemical plants, anything with recipe that has items)
To reproduce: Put materials manually with right click, holding same items, and suddenly there is no cap to how much you can put inside. As in screenshot, just using right click at this moment produces this bug adding 1 more item ignoring cap.
[0.17.76] No cap for materials inside crafting machines using manual right click insertion
[0.17.76] No cap for materials inside crafting machines using manual right click insertion
Last edited by Filter62 on Sun Nov 10, 2019 7:11 pm, edited 1 time in total.
Re: [0.17.59] No cap for materials inside crafting machines using manual right click insertion
Thanks for the report however that's not a bug. It is capped but it's a higher value than the default amount.
If you want to get ahold of me I'm almost always on Discord.
Re: [0.17.76] No cap for materials inside crafting machines using manual right click insertion
Where is this cap exactly?
- TruePikachu
- Filter Inserter
- Posts: 978
- Joined: Sat Apr 09, 2016 8:39 pm
- Contact:
Re: [0.17.76] No cap for materials inside crafting machines using manual right click insertion
I just tested it myself; the cap is ignored if you use RMB to place items in one at a time.
This is, in fact, a bug.
This is, in fact, a bug.
- TruePikachu
- Filter Inserter
- Posts: 978
- Joined: Sat Apr 09, 2016 8:39 pm
- Contact:
Re: [0.17.76] No cap for materials inside crafting machines using manual right click insertion
- Starting the game, without mods
- Loading the Sandbox scenario with cheat mode
- Creating an AM1
- Filling the player inventory with magazines
- Assigning the magazines to quickbar slot 1
- Running the GlovePIE script listed below (AutoHotkey might also work, but it was faster for me to code it with GlovePIE)
- Pressing "1" to put a stack of 200 magazines on the cursor
- Pressing backslash to "enable" the script
Code: Select all
if pressed(Key.Backslash) then
var.clik = not var.clik
var.count = 0
mouse.rightbutton = 0
keyboard.One = 0
endif
if var.clik then
if var.count == 200 then
keyboard.One = not keyboard.One
if keyboard.One == 0 then
var.count = 0
endif
else
mouse.RightButton = not mouse.RightButton
if mouse.RightButton == 0 then
var.count = var.count + 1
endif
endif
endif
Re: [0.17.76] No cap for materials inside crafting machines using manual right click insertion
Thanks for the steps to reproduce. It's now fixed for the next version of 0.17.
If you want to get ahold of me I'm almost always on Discord.