The question was why, which is why a lot of words. Internally the thought process describing that (and which led to my prediction bridges would shortly stop working, apparently correct) was about three bullet points long. Telling people, many of whom have not worked in software development, why I thought that is ... not easy, and many words is the least worst way I know to do that.MashTrapper wrote: ↑Sat Jul 13, 2019 2:07 pmThis is a nice explanation, but it seems to me like an excessive amount of words to say, "you're having fun wrong."slippycheeze wrote: ↑Sat Jul 13, 2019 1:56 pmI'm not a developer for this game, but I am one elsewhere, and I can tell you exactly why:Zuzak wrote: ↑Sat Jul 13, 2019 8:13 amThis is the first time an update has made me hate an update.FactorioBot wrote: ↑Thu Jul 11, 2019 7:10 pm All rail bounding boxes are now hardcoded/not moddable. This is to avoid unexpected collision/rail block merging behaviour.
Why is this necessary?
Do you hate bridges so much? Or is it simple desire to never see possibly of bug report caused by bad signal layouts with bridges?
I just found and implemented bridges and now they get reacted. I was so exited to play with them this weekend.
welp, updates disabled for now.
Don't get me wrong, you all are awesome, but... why.
I don't care if you used it, though, as long as it didn't break anything else. Sadly, it did, and predictably so.
Your reading is wrong, though: You are not having fun wrong. I don't think you are, and honestly, you were not.
The shortest possible summary is this: the thing you had fun with, rail bridges, depended on a bug that broken normal rail use several times. Since that bug IS causing other players problems, it needs fixing. Breaking rail bridges is a sad, unfortunate, but not avoidable consequence of fixing that.
In other words: I'm honestly and genuinely sorry you lost rail bridges. Regardless of what I think about them, I'm fine that you can play with them. Enjoy!
I'll also feel the same way you do right now if, for example, inserters can't have pickup or dropoff locations adjusted by mods in the future. I use those, so I'll be annoyed that it went away ... but if it causes problems for people who *don't* bypass that game mechanic with mods, I don't expect my enjoyment to win out over the game working as designed.