[0.17.54] Clone tool does not clone LuaRendering objects

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DaveMcW
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[0.17.54] Clone tool does not clone LuaRendering objects

Post by DaveMcW »

Steps to reproduce:

1. Create a LuaRendering object.

Code: Select all

/c
furnace = game.player.surface.create_entity{name="stone-furnace", position={0,0}, force=game.player.force}
rendering.draw_sprite{sprite="virtual-signal/signal-check", surface=furnace.surface, target=furnace}
2. Enter map editor and clone the area.


Expected result: The render object is cloned too.

Actual result: The render object is not cloned.
Rseding91
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Re: [0.17.54] Clone tool does not clone LuaRendering objects

Post by Rseding91 »

Thanks for the report however cloning specifically does not clone those kinds of things. It only does entities, tiles, and decoratives.
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