[kovarex] [0.17.53] Undo removes rails but not trains after blueprint both

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justarandomgeek
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[kovarex] [0.17.53] Undo removes rails but not trains after blueprint both

Post by justarandomgeek »

After placing a blueprint of rails + train, and then using Ctrl+Z to undo it, the rails get marked for decon but the train does not. Also, ghosts of wagons that had not been built yet do not get cancelled.

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Re: [kovarex] [0.17.53] Undo removes rails but not trains after blueprint both

Post by kovarex »

Thanks for the report, I coincidentally noticed this yesterday as well and wondered why am I the only one who noticed :)

Fixed for the next release.

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