[0.17.52] Personal roboport enabled after death

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Dune
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[0.17.52] Personal roboport enabled after death

Post by Dune »

Hi,

I've been playing the diggy scenario by redmew. Back in 17.50 (I tested this just now in 17.52) I noticed that if I had my personal roboport disabled and died. Once I'd retrieved my corpse, the roboport would be enabled. Permitting my bots to go out and do things. Because Diggy is underground, you don't get power for your bots until much later, with the personal reactor. So I've been keeping them disabled unless I "really" want them, since you have to manually charge them by picking them up.

Attached is my game file. Steps to reproduce, disable a roboport. You can buy armor and roboport from the shop. There is a chest with coins by the shop.

Go dig somewhere (any of the rock walls, not the ore) there aren't turrets, and die to the biters that eventually spawn.

Retrieve corpse, and you'll see the roboport is once again enabled.
Attachments
diggy 14.zip
(16 MiB) Downloaded 61 times
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Rseding91
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Re: [0.17.52] Personal roboport enabled after death

Post by Rseding91 »

Thanks for the report. It's now fixed for the next version of 0.17.
If you want to get ahold of me I'm almost always on Discord.

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