[DONE] Entity Size

Place to get help with not working mods / modding interface.
User avatar
mat1k
Long Handed Inserter
Long Handed Inserter
Posts: 55
Joined: Sat Dec 22, 2018 8:48 am
Contact:

[DONE] Entity Size

Post by mat1k »

I'm working on some new storage buildings but I can't find how to make objects take up more than 1 tile.

I want to make larger storage but have it take 1x2 or 2x2 tiles. Is this tied to the image size or the collision box somehow?
Last edited by mat1k on Sun Jun 23, 2019 3:30 am, edited 1 time in total.
User avatar
DaveMcW
Smart Inserter
Smart Inserter
Posts: 3749
Joined: Tue May 13, 2014 11:06 am
Contact:

Re: Entity Size

Post by DaveMcW »

Yes, it is collision_box. You should also change selection_box, to make them easier to click.

Note that "container" and "logistic-container" do not support direction, so 1x2 cannot be rotated.
User avatar
mat1k
Long Handed Inserter
Long Handed Inserter
Posts: 55
Joined: Sat Dec 22, 2018 8:48 am
Contact:

Re: Entity Size

Post by mat1k »

DaveMcW wrote: Sun Jun 23, 2019 2:58 am Yes, it is collision_box. You should also change selection_box, to make them easier to click.

Note that "container" and "logistic-container" do not support direction, so 1x2 cannot be rotated.
Thanks. I knew they had no rotation so was simply going to do 1x2 and 2x1 versions for those.
Post Reply

Return to “Modding help”