[0.17.49] LuaSurface.can_place_entity creates build smoke

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Roang
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[0.17.49] LuaSurface.can_place_entity creates build smoke

Post by Roang »

When using LuaSurface.can_place_entity build smoke is visible, even if the entity cannot be placed.

Reference: https://lua-api.factorio.com/latest/Lua ... ace_entity

Demo while checking to build a Rocket Silo over Solar Panel:
Peek 2019-06-16 15-45.webm
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Klonan
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Re: [0.17.49] LuaSurface.can_place_entity creates build smoke

Post by Klonan »

Can you provide the relevant code you are using?
Nothing like this has been reported before, so it is worth double checking the script is not at fault
Rseding91
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Re: [0.17.49] LuaSurface.can_place_entity creates build smoke

Post by Rseding91 »

Thanks for the report however I can't reproduce what you're saying. As Klonan said: can you please post an example mod showing the problem? I suspect it's some mod problem and not a game issue.
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Roang
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Re: [0.17.49] LuaSurface.can_place_entity creates build smoke

Post by Roang »

The relevant code can be found at: https://github.com/Roang-zero1/upgrade- ... #L203-L214

Maybe the build smoke comes from trying to fast replace a non fast-replaceable entity?
https://github.com/Roang-zero1/upgrade- ... e.lua#L156

I have no access to the game right now so unfortunately I can't test any further.
Rseding91
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Re: [0.17.49] LuaSurface.can_place_entity creates build smoke

Post by Rseding91 »

Trying to fast-replace an entity would generate build smokes since it's: create entity -> try to fast-replace. Should the fast-replace fail and then you destroy the new entity you still created it so the smokes are created.
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Roang
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Re: [0.17.49] LuaSurface.can_place_entity creates build smoke

Post by Roang »

Yeah that was it, thanks.
Can be moved to not a bug.
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