[0.17.50] Train "Circle bug"
[0.17.50] Train "Circle bug"
Hi,
so ive found something strange, im not quite sure if its a bug, or not, but i think it is.
Look at the screenshot. I mean the circle.
If im coming from the circle, i can go right. If im coming from outside, i cant go right.
What i expect?
I expect if i can go right from inside the circle that this is also possible from outside? Shouldnt it either work or not work, but not work and other time not? Doesnt work = i cant manually drive there via train.
I realized that its hard to understand what i mean, so heres a screenshot with some more details...
so ive found something strange, im not quite sure if its a bug, or not, but i think it is.
Look at the screenshot. I mean the circle.
If im coming from the circle, i can go right. If im coming from outside, i cant go right.
What i expect?
I expect if i can go right from inside the circle that this is also possible from outside? Shouldnt it either work or not work, but not work and other time not? Doesnt work = i cant manually drive there via train.
I realized that its hard to understand what i mean, so heres a screenshot with some more details...
Last edited by nuhll on Tue Jun 18, 2019 6:23 pm, edited 1 time in total.
Re: Train "Circle bug"
Any chance you can hold a signal so that we can see the blocks?
Re: Train "Circle bug"
Not a bug. You must put a diagonal rail between 2 curved rails to form a path.
Re: [0.17.50] Train "Circle bug"
So heres the Blueprint (its pretty dumb that you can only export that when its in inventory (who make it that way wtf???)
I wouldnt have a problem if its not working, but from the looks and the blocks, it seems like it should work?!
And here is screenshot with signal.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
I wouldnt have a problem if its not working, but from the looks and the blocks, it seems like it should work?!
Re: [0.17.50] Train "Circle bug"
DaveMcW is correct, but it is more a "visual" bug.
If you remove two rail pieces like this: You can see that the curves do not interconnect.
And it is the same block, so it looks connected.
If you remove two rail pieces like this: You can see that the curves do not interconnect.
And it is the same block, so it looks connected.
Re: [0.17.50] Train "Circle bug"
So its still a bug, even if its just a visual one, thats what i mean.
Re: [0.17.50] Train "Circle bug"
And how do you suggest they fix it? Both curves connect to the circle, the circle... goes in a circle - sure, it's not obvious, but there's no easy solution.
There are 10 types of people: those who get this joke and those who don't.
Re: [0.17.50] Train "Circle bug"
We showed you why you can not turn right. design flaw in your intersection, no bug.nuhll wrote: ↑Tue Jun 18, 2019 12:06 amHi,
so ive found something strange, im not quite sure if its a bug, or not, but i think it is.
Look at the screenshot. I mean the circle.
If im coming from the circle, i can go right. If im coming from outside, i cant go right.
What i expect?
I expect if i can go right from inside the circle that this is also possible from outside? Shouldnt it either work or not work, but not work and other time not? Doesnt work = i cant manually drive there via train.
Re: [0.17.50] Train "Circle bug"
I dont know! im not jesus!
What about a break (or some sort of visual thing?) in the line when you have a signal in hand?
Re: [0.17.50] Train "Circle bug"
The game 11ßß0000000000000000000% shows a working rail, which is not true. If you misplace a rail it normal shows it visual...disentius wrote: ↑Thu Jun 20, 2019 11:49 amWe showed you why you can not turn right. design flaw in your intersection, no bug.nuhll wrote: ↑Tue Jun 18, 2019 12:06 amHi,
so ive found something strange, im not quite sure if its a bug, or not, but i think it is.
Look at the screenshot. I mean the circle.
If im coming from the circle, i can go right. If im coming from outside, i cant go right.
What i expect?
I expect if i can go right from inside the circle that this is also possible from outside? Shouldnt it either work or not work, but not work and other time not? Doesnt work = i cant manually drive there via train.
Last edited by nuhll on Thu Jun 20, 2019 10:09 pm, edited 1 time in total.
Re: [0.17.50] Train "Circle bug"
Of course its true, none of the rails are broken, you can not exit the loop from the bottom because the the bottom merges the loop after the exit splits off.
Re: [0.17.50] Train "Circle bug"
Look at disentius picture, thats what should happen. (or somethiung like this idk)
After all we have a disconnected rail here?
Re: [0.17.50] Train "Circle bug"
Nope, none of the rails are disconnected. They both connect to the circle, but the rail joining from the bottom enters the circle after the other rail leaves the circle. The circle connects the block. Visuals:nuhll wrote: ↑Thu Jun 20, 2019 10:10 pmLook at disentius picture, thats what should happen. (or somethiung like this idk)
After all we have a disconnected rail here?
Bottom rail joins the circle: Circle exits to the left: All of these rails are joined by the circle: But the rails entering and exiting the circle do not connect: We can also see that this is where the diagonal rail lies, connecting the circle:
There are 10 types of people: those who get this joke and those who don't.
Re: [0.17.50] Train "Circle bug"
Question is now, what we can do to make it possible to detect (show the user) such a problem? (maybe inside the "if you have a signal in your hand interface"?)
Re: [0.17.50] Train "Circle bug"
That is the question...
There are 10 types of people: those who get this joke and those who don't.
Re: [0.17.50] Train "Circle bug"
What about some sort of red (or other color or a big !) indication when a rail ends? So you would atleast see that a rail ends in the bend?
Re: [0.17.50] Train "Circle bug"
But the thing is that none of the rails end - they're all connected to something.
There are 10 types of people: those who get this joke and those who don't.
Re: [0.17.50] Train "Circle bug"
Look at disentius picture.
If its connected, it should work (?)!
If its not connected, maybe highlight it
If its connected, it should work (?)!
If its not connected, maybe highlight it
Re: [0.17.50] Train "Circle bug"
As I said earlier, it is not a bug.
I agree with nuhill that not having a visual clue that the circle is not connected - in fact it looks functional - can be considered as a minor bug, or a request for improvement.
I agree with nuhill that not having a visual clue that the circle is not connected - in fact it looks functional - can be considered as a minor bug, or a request for improvement.
Re: [0.17.50] Train "Circle bug"
when it looks working, and doesnt work, its a bug. (atleast graphical bug)
I think its not the worst idea to add a graphic way to tell the user when a rail ends inside other rails? (its not connected)
But if thats technical possible i dont know. Devs must say if theres a way to make this better.
I think its not the worst idea to add a graphic way to tell the user when a rail ends inside other rails? (its not connected)
But if thats technical possible i dont know. Devs must say if theres a way to make this better.