Steps to reproduce:
1. Research toolbelt
2. Place items in extra toolbelt
3. Run in console:
Code: Select all
for _, tech in pairs(game.player.force.technologies) do tech.researched = false end
Code: Select all
for _, tech in pairs(game.player.force.technologies) do tech.researched = false end
Considering that there was a crash realated to this, this is prolly a consequence of that fix.n9103 wrote:Pretty sure this is not a bug, as this is entirely separate from what should be accounted for in the game.
But they've made more unusual patches, so good luck.
And considering that was such a unique situation, I wouldn't blame them for shifting it to Won't Fix.SHiRKiT wrote: Considering that there was a crash realated to this, this is prolly a consequence of that fix.