New in 0.17.48 I believe, if this is the new norm it will likely break my whole train network

To clarify: station in orders is not on the same train network, by design.
Huh? A train should always skip to the next station if the current station is disabled. Weather that station was reachable or not should not matter.kovarex wrote: Mon Jun 17, 2019 10:17 am So basically you want, that when train is stuck on not being able to find a path, it should un-stuck when the target station gets disabled so it skips it and continues.
This is rather special hack. It probably stopped working because some of the code was cleaned up, and we removed some wasteful repathing in different cases.
I prefer to leave it as it is, and you can figure out how to solve it different, use some mods. We have a nice plan how to extend the powerfulness of the train logic, but it wouldn't be done until we finish 1.0