is it even possible?
got this request:
https://mods.factorio.com/mod/uniturret ... 000d250d04
change color of turret radius on map?
change color of turret radius on map?
creator of 55 mods
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
Re: change color of turret radius on map?
Changing the color globally is possible by changing data.raw["utility-constants"].default.chart.turret_range_color
It is not possible to set the color per turret type and I'd prefer to keep it that way, because turret ranges case humangous amount of overdraw when zoomed in, and optimizations depend on the fact they all have the same color.
It is not possible to set the color per turret type and I'd prefer to keep it that way, because turret ranges case humangous amount of overdraw when zoomed in, and optimizations depend on the fact they all have the same color.
Re: change color of turret radius on map?
This is very helpful.
The artillery has it's minimum range displayed as a green radius .. i think i could use that. (though i don't find it's minimum range color in utility-constants ... but green is totally fine for me)
The artillery has it's minimum range displayed as a green radius .. i think i could use that. (though i don't find it's minimum range color in utility-constants ... but green is totally fine for me)
creator of 55 mods
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds