Code: Select all
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xaef60b, 0xca67fd, 0x9b4c18, 0x9d0fbf, 0xc20191, 0xc20b67, 0xed4228, 0xed475f, 0xed4d72, 0xed4ecc, 0x9f0f60, 0xaab4f3, 0xed8e30, 0xc74eb4, 0x80025c, 0xa9b45c, 0xf50a73, 0xf510a0, 0xb07f41, 0x185de9f, 0x7494, 0
7004.491 Warning Logger.cpp:510: Symbols.size() == 33, usedSize == 21
#0 0x0000000000ca67fd in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#1 0x00000000009b4c18 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#2 0x00000000009d0fbf in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
#3 0x0000000000c20191 in Logger::flush() at /tmp/factorio-build-XWZIpm/src/Util/Logger.cpp:548
#4 0x0000000000c20b67 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-XWZIpm/src/Util/Logger.cpp:534
#5 0x0000000000ed4228 in Logging::flush() at /tmp/factorio-build-XWZIpm/src/Util/Logging.cpp:66
#6 0x0000000000ed475f in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::string const&) at /tmp/factorio-build-XWZIpm/src/Util/Logging.cpp:97
#7 0x0000000000ed4d72 in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, char const*, ...) at /tmp/factorio-build-XWZIpm/src/Util/Logging.cpp:90
#8 0x0000000000ed4ecc in TrainSignalLogic::cancelReservations(Train*) at /tmp/factorio-build-XWZIpm/src/Rail/RailBlock.cpp:169
#9 0x00000000009f0f60 in std::_Deque_iterator<RailSignalData, RailSignalData&, RailSignalData*>::_Deque_iterator(std::_Deque_iterator<RailSignalData, RailSignalData&, RailSignalData*> const&) at /usr/include/c++/8/bits/stl_deque.h:154
#10 0x0000000000aab4f3 in std::deque<RailSignalData, std::allocator<RailSignalData> >::begin() at /usr/include/c++/8/bits/stl_deque.h:1177
#11 0x0000000000ed8e30 in std::deque<RailSignalData, std::allocator<RailSignalData> >::clear() at /usr/include/c++/8/bits/stl_deque.h:1851
#12 0x0000000000c74eb4 in TrainSignalLogic::clear(Train*) at /tmp/factorio-build-XWZIpm/src/Rail/TrainSignalLogic.cpp:93
#13 0x000000000080025c in Train::deletePath() at /tmp/factorio-build-XWZIpm/src/Rail/Train.cpp:323
#14 0x0000000000a9b45c in Train::recalculatePath(Train::AllowDirectionChange, bool, Rail const*) at /tmp/factorio-build-XWZIpm/src/Rail/Train.cpp:2024
#15 0x0000000000f50a73 in TrainManager::recalculatePaths() at /tmp/factorio-build-XWZIpm/src/Rail/TrainManager.cpp:906 (discriminator 2)
#16 0x0000000000f510a0 in TrainManager::onSignalDestroyed(RailSignalBase*, bool) at /tmp/factorio-build-XWZIpm/src/Rail/TrainManager.cpp:747
#17 0x0000000000b07f41 in std::vector<RailSignalConnection, std::allocator<RailSignalConnection> >::clear() at /usr/include/c++/8/bits/stl_vector.h:1386
#18 0x000000000185de9f in RailSignalBase::disconnect() at /tmp/factorio-build-XWZIpm/src/Entity/RailSignalBase.cpp:698
#19 0x0000000000007494 in Entity::orderDeconstruction(ForceID, Player*) at /tmp/factorio-build-XWZIpm/src/Entity/Entity.cpp:2007
#20 (nil) in CommonActionHandler::deconstruct(Surface&, BoundingBox const&, bool, ForceID, Player*, SelectionTool const*, bool) at /tmp/factorio-build-XWZIpm/src/Input/CommonActionHandler.cpp:397
#21 (nil) in GameActionHandler::copy(InputAction const&, Controller*) at /tmp/factorio-build-XWZIpm/src/GameActionHandler.cpp:3996
#22 0x0000000000b4c8f8 in GameActionHandler::actionPerformed(InputAction const&) at /tmp/factorio-build-XWZIpm/src/GameActionHandler.cpp:326 (discriminator 1)
#23 0x00000000052f1441 in InputHandler::flushToListeners(InputAction const&, bool) at /tmp/factorio-build-XWZIpm/src/Input/InputHandler.cpp:72
#24 (nil) in InputHandler::flushActions(bool, unsigned int) at /tmp/factorio-build-XWZIpm/src/Input/InputHandler.cpp:64
#25 0x00007f4307dfc8dc in GameActionHandler::update() at /tmp/factorio-build-XWZIpm/src/GameActionHandler.cpp:366
#26 (nil) in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) at /tmp/factorio-build-XWZIpm/src/MainLoop.cpp:1149
#27 0x00007f4307dfc978 in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) at /tmp/factorio-build-XWZIpm/src/MainLoop.cpp:1022
#28 0x015bd4cef3fa4100 in std::function<void ()>::operator=(decltype(nullptr)) at /usr/include/c++/8/bits/std_function.h:495
#29 0x0000004b00000d5a in WorkerThread::loop() at /tmp/factorio-build-XWZIpm/src/Util/WorkerThread.cpp:42
#30 0x00017f40d6af29b0 in execute_native_thread_routine at blake2s.c:?
#31 (nil) in ?? at ??:0
#32 0x00007f41bb861f40 in ?? at ??:0
Stack trace logging done
7012.457 Warning Logger.cpp:510: Symbols.size() == 28, usedSize == 20
7012.457 Error RailBlock.cpp:169: *this->reservedFor == train was not true