[0.15] Folks Factorio Fabrications
- themadgunman
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Re: [0.15] Folks Factorio Fabrications
Being as how Folk hasn't been seen on the forums for a bit and hasnt responded to my PM i have taken the liberty of updating Shuttle Train and posting it on the portal for 0.17, if ppl are using it ill make a seperate forum post at some point if he doesnt come back and want to resume updating it.
- KunibertSegensreich
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Re: [0.15] Folks Factorio Fabrications
Thank you. One of my favorit mods.
Re: [0.15] Folks Factorio Fabrications
And if anyone is looking for a fix for JustGo; replace the control.lua with the code from here: https://gist.github.com/NochEinKamel/0e ... 3ebab8b0b1
QuickBar is no longer an inventory.
QuickBar is no longer an inventory.
- IngoKnieto
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Re: [0.15] Folks Factorio Fabrications
And for "stop that silly robot" you just have to update the version number in the info.json, the mod still seems to be compatible with v 0.17.
This is how info.json should look:
This is how info.json should look:
Code: Select all
{
"name": "folk-stopthat",
"version": "0.1.4",
"title": "Stop That, Silly Robot!",
"description": "Deactivates personal roboports while you are travelling in a vehicle, at speeds above the configured threshold.",
"author": "folk",
"contact": "",
"homepage": "https://forums.factorio.com/viewtopic.php?f=94&t=45554",
"factorio_version": "0.17",
"license": "CC-BY-NC 4.0"
}
- themadgunman
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Re: [0.15] Folks Factorio Fabrications
Shuttle Train Continued now has its own page at viewtopic.php?f=190&t=67072
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- Long Handed Inserter
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Re: [0.15] Folks Factorio Fabrications
for those still on .16 I modified some stuff, but I cant figure out at the moment how to rename the entire mod without horribly breaking an upgrade path.
My version is on github here and attached to this post.
The only changes are:
- Focus filter textbox when entering a shuttle train
- Unfocus filter textbox when selecting a destination (with . or button press)
- Option to always use the filter for stations, even when manually searching (making the filtered stations completely invisible for the shuttle ui part)
My version is on github here and attached to this post.
The only changes are:
- Focus filter textbox when entering a shuttle train
- Unfocus filter textbox when selecting a destination (with . or button press)
- Option to always use the filter for stations, even when manually searching (making the filtered stations completely invisible for the shuttle ui part)
- Attachments
-
- folk-shuttle-016_0.2.1.zip
- (47.07 KiB) Downloaded 107 times
Re: [0.15] Folks Factorio Fabrications
Hello.
This mod is really good, but I got this error message:
The mod Automated Fuel & Ammo (0.3.2) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event folk-fill::on_built_entity (ID 6)
__folk-fill__/control.lua:372: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
__folk-fill__/control.lua:372: in function 'insertAmmo'
__folk-fill__/control.lua:491: in function '?'
__folk-fill__/control.lua:513: in function <__folk-fill__/control.lua:507>
How should I proceed?
This mod is really good, but I got this error message:
The mod Automated Fuel & Ammo (0.3.2) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event folk-fill::on_built_entity (ID 6)
__folk-fill__/control.lua:372: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
__folk-fill__/control.lua:372: in function 'insertAmmo'
__folk-fill__/control.lua:491: in function '?'
__folk-fill__/control.lua:513: in function <__folk-fill__/control.lua:507>
How should I proceed?