[0.10.9] axe "used" even if chest not removed

Bugs that are actually features.
arl85
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[0.10.9] axe "used" even if chest not removed

Post by arl85 »

If I try to mine a chest but my inventory is full, axe durability is decreased even if I'm unable to mine the chest.
Turtle
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Re: [0.10.9] axe "used" even if chest not removed

Post by Turtle »

I don't know if I'd consider this a bug, seems to me as expected behavior. This is so minor though, it doesn't matter to me if it gets changed or left as is.
arl85
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Re: [0.10.9] axe "used" even if chest not removed

Post by arl85 »

I consider it as a bug.
in no other cases durability is decreased if no item is "mined".
Further, it opens the door to a situation where "different actions that cause the same results have different side effects".
In other words, opening a chest, taking everything inside up to my inventory max do not decrease durability, but trying to mine the chest, and obtaining exactly the same final result (chest there, inventory full) decrease durability.

I would consider it to belong to "minor issues" category, not to "not a bug" one.
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cube
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Re: [0.10.9] axe "used" even if chest not removed

Post by cube »

It is consistent:
I've just tried decreasing stone axe durability 100 times and not mining a piece of copper (press the button, wait until it fills the progressbar halfway and then let go) and it ate about 70% of my axe. The same thing when mining with inventory full.
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