more precisely, the exoskeleton shall be overwritten to change it's grid size from 2x4 to 6x6
folder state:
base->folder->prototypes->item->equipment.lua (protptypes->equipment folder doesn't work either)
equipment.lua (with a bit of overkill):
Code: Select all
data.raw.equipment["exoskeleton-equipment"].shape.width = 6,
data.raw.equipment["exoskeleton-equipment"].shape.height = 6,
data.raw.item["exoskeleton-equipment"].shape.width = 6,
data.raw.item["exoskeleton-equipment"].shape.height = 6Factorio->data->base->prototypes->equipment->equipment.lua
and looks like:
Code: Select all
{
    type = "movement-bonus-equipment",
    name = "exoskeleton-equipment",
    sprite =
    {
      filename = "__base__/graphics/equipment/exoskeleton-equipment.png",
      width = 64,
      height = 128,
      priority = "medium"
    },
    shape =
    {
      width = 2,
      height = 4,
      type = "full"
    },
    energy_source =
    {
      type = "electric",
      usage_priority = "secondary-input"
    },
    energy_consumption = "200kW",
    movement_bonus = 0.3,
    categories = {"armor"}
  }anyone got an idea why it's not working?





