Hi,
When you open an assembling machine's recipe selection GUI, you get something like this:
This string is apparently hardcoded - it's in the core (not base) locale as gui-assembling-machine.choose-recipe.
Would it be possible for us to specify an override for this default in an assembling machine's prototype?
Use case: entities which are not really assembling machines and don't actually "assemble" things but have to use an assembling-machine type entity as the best case workaround, e.g. alloy furnaces, pulverisers etc.
Request: specify assembling machine GUI localised string
- Deadlock989
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- Deadlock989
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- Posts: 2529
- Joined: Fri Nov 06, 2015 7:41 pm
Re: Request: specify assembling machine GUI localised string
Actually - this is pretty low priority. I've worked around it by overriding the localised string with a super-generic "Choose a recipe:". If it's easy to do, it would be nice, but not earth-shattering.
Cheers anyway.
Cheers anyway.
Re: Request: specify assembling machine GUI localised string
That's pretty invasive though, as it overrides it for other mods and such as well.
- Deadlock989
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Re: Request: specify assembling machine GUI localised string
*shrug*Therenas wrote: Mon May 27, 2019 8:26 pm That's pretty invasive though, as it overrides it for other mods and such as well.
Re: Request: specify assembling machine GUI localised string
Okay, added for the next version.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.
- Deadlock989
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Re: Request: specify assembling machine GUI localised string
Nice one, thanks, appreciated.
*cough* work/life balance, office hours etc.
*cough* work/life balance, office hours etc.