Automatic belts
A to B
automatic place in
if we allow another to interfere, he makes an underground appearance, and then the usual
If at the beginning it is easy to build, but when the big huge base just go nuts make such belts yourself
Automatic belts
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- Smart Inserter
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Re: Automatic belts
Not 100% sure if I’m correctly getting what you’re asking for, so if this is wrong, please forgive me.
I think what you’re asking for already exists: https://mods.factorio.com/mod/beltplanner-patched
Edit: There’s also this that, while it doesn’t automatically put the belts down for you, will automatically adjust their rotation as you drag it along: https://mods.factorio.com/mod/automatic-belt-direction
I think what you’re asking for already exists: https://mods.factorio.com/mod/beltplanner-patched
Edit: There’s also this that, while it doesn’t automatically put the belts down for you, will automatically adjust their rotation as you drag it along: https://mods.factorio.com/mod/automatic-belt-direction
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles
Re: Automatic belts
Yes, this mod is good, but it does not automatically pave the way from point A to point B, with all the pluses and minuses.FuryoftheStars wrote: ↑Sat May 25, 2019 3:14 pmNot 100% sure if I’m correctly getting what you’re asking for, so if this is wrong, please forgive me.
I think what you’re asking for already exists: https://mods.factorio.com/mod/beltplanner-patched
Edit: There’s also this that, while it doesn’t automatically put the belts down for you, will automatically adjust their rotation as you drag it along: https://mods.factorio.com/mod/automatic-belt-direction
- Deadlock989
- Smart Inserter
- Posts: 2528
- Joined: Fri Nov 06, 2015 7:41 pm
Re: Automatic belts
thanks!