[0.17.42] Replay crashes when importing blueprint not in Lib: BlueprintLibrary::applyTransferBlueprintData

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AntiElite
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[0.17.42] Replay crashes when importing blueprint not in Lib: BlueprintLibrary::applyTransferBlueprintData

Post by AntiElite » Mon Aug 20, 2018 9:09 pm

https://drive.google.com/open?id=1IFuUU ... bgFP3Dw9D1

When downloading and replaying this replay it crashed after a short time when a blueprint import accoured.

Bilka
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Re: [0.16.51] Replay crashes when importing blueprint not in Lib

Post by Bilka » Wed May 22, 2019 12:13 pm

Crash is still present in 0.17, achieved by starting multiplayer game -> opening blueprint library -> clicking on a blueprint to "download" and use it. Saving that, and then replaying the save.
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factorio-current.log
(10.42 KiB) Downloaded 12 times
replay-test.zip
(592.28 KiB) Downloaded 10 times
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Re: [0.17.42] Replay crashes when importing blueprint not in Lib: BlueprintLibrary::applyTransferBlueprintData

Post by Oxyd » Thu Jun 20, 2019 1:35 pm

Thanks, fixed in 0.17.51.

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