What should we do next?
Moderator: pyanodon
-
- Manual Inserter
- Posts: 4
- Joined: Fri Oct 05, 2018 3:08 am
- Contact:
Re: What should we do next?
I haven't had much time to try out RO or PH outside of just messing around in creative mode here and there, but what I remember from my previous Py playthroughs was how often bioprocessing recipes tended to be huge limiting factors... However, I feel without Bobs having official support there is now a pretty big gap in helpful upgrades, so industry gets my vote.
Re: What should we do next?
pyanodon bro!
I have a big request in the future as you finish all your mods, I would ask you to make all your mods in sd format. where it would be convenient to reduce the consumption of a game from 8 gigs to at least 2-3 gigs. because I'm playing right now with all 150 mods, including bob, angels, darkstar and others, my maximum is 3 gigabytes. and your only takes 7 gigs without their mods .. just do not want to take a new computer for the game only.
У меня большая просьба в будущем как закончите все моды свои, я попросил бы вас сделать все ваши моды в сд формате. где бы удобно сократить с 8 гигов потребление игры, до хотя бы 2-3 гигов. потому что я вот играю щас всеми 150 модами, включая боба, ангелс, даркстар и прочие у меня максимум берет 3 гига. а ваша только берет 7 гигов без их модов.. просто не хочется брать компьютер новый под игру только.
I have a big request in the future as you finish all your mods, I would ask you to make all your mods in sd format. where it would be convenient to reduce the consumption of a game from 8 gigs to at least 2-3 gigs. because I'm playing right now with all 150 mods, including bob, angels, darkstar and others, my maximum is 3 gigabytes. and your only takes 7 gigs without their mods .. just do not want to take a new computer for the game only.
У меня большая просьба в будущем как закончите все моды свои, я попросил бы вас сделать все ваши моды в сд формате. где бы удобно сократить с 8 гигов потребление игры, до хотя бы 2-3 гигов. потому что я вот играю щас всеми 150 модами, включая боба, ангелс, даркстар и прочие у меня максимум берет 3 гига. а ваша только берет 7 гигов без их модов.. просто не хочется брать компьютер новый под игру только.
Re: What should we do next?
Sorry, Kitty didn't reply at once, 'cause Kitty is still busying with magic geomantic design and decalculation work for the pupils in the real life..
Yesterday, Kitty asked if any my fellow Pyanodonian had vote for any next option, and.. they gave me 3 answers, as follow:
1. Few did as what Kitty said, 'vote for the pyAE', and that came out for only 9 votes..

2. Some Pyanodonian don't even had a Official account, because they can't receive the captcha in mainland China..

3. Most Pyanodonian said (translated): English..? What English..? What is English..?

So urhhhhhh.. WTF no one cares about energy production..? And WTH there're so many Pyanodonian who're so self-abusive, which they want a more complicated addon comes out..!?
Meow..!
This is Liwers 'Kitty' Loor, a extremly very cute kitty.. Meow..! 

Re: What should we do next?
pyAL then!
it will be big and complex..but i will try to not be as complex as pyHT. Also, it will be the mod that will take most of time...so, dont expect anything that early since model creatures are like...5x harder than machines. Now, i will take some time to plan a very rought idea and tech, so when i have something to show, i will create a new thread for those interested in see the progress. Wish me luck.
it will be big and complex..but i will try to not be as complex as pyHT. Also, it will be the mod that will take most of time...so, dont expect anything that early since model creatures are like...5x harder than machines. Now, i will take some time to plan a very rought idea and tech, so when i have something to show, i will create a new thread for those interested in see the progress. Wish me luck.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
- ZombieMooose
- Filter Inserter
- Posts: 289
- Joined: Mon Feb 09, 2015 7:23 am
- Contact:
Re: What should we do next?
Good luck!
"men will literally learn everything about ancient Rome instead of going to therapy"
Re: What should we do next?
Good luck to you pyanodon withh PY Alien Life Processing development
When you'll think about udead for PYALP please make mk1 mk2 mk3 mk4 versions for PYFE and PYHT it'll be great and these machines will have serious profit for our production lines

When you'll think about udead for PYALP please make mk1 mk2 mk3 mk4 versions for PYFE and PYHT it'll be great and these machines will have serious profit for our production lines

Last edited by Mella on Wed May 15, 2019 8:29 am, edited 1 time in total.
-
- Filter Inserter
- Posts: 771
- Joined: Sun Jun 03, 2018 8:54 am
- Contact:
Re: What should we do next?
imply use modulesMella wrote: Tue May 14, 2019 12:52 pm Good like to you pyanodon withh PY Alien Life Processing development![]()
When you'll think about udead for PYALP please make mk1 mk2 mk3 mk4 versions for PYFE and PYHT it'll be great and these machines will have serious profit for our production lines![]()
also many pyFE buildings are better with modules then if u had higher tiers of them
same for pyHT
since py has a habit of reducing module slots with lvl one can only use productivity in the mk1
nano assembler is a good example it has 4 slots a mak4 would have none if py continues his trend
if u use speed only u are fine but if you plan to use productivity they are useless for you
Re: What should we do next?
Here i can completely by agree wit her - these buildings will be helpful - PYCP have mk1 - mk4 building, PYRO have mk1 - mk4 buildings, PYPH have mk1 - mk4 buildngsMella wrote: Tue May 14, 2019 12:52 pm Good luck to you pyanodon withh PY Alien Life Processing development![]()
When you'll think about udead for PYALP please make mk1 mk2 mk3 mk4 versions for PYFE and PYHT it'll be great and these machines will have serious profit for our production lines![]()
So why PYFE and PYHT can't have new versions of buildings - not for all buildings but for most
Nickname on ModPortal - Naron79
-
- Filter Inserter
- Posts: 771
- Joined: Sun Jun 03, 2018 8:54 am
- Contact:
Re: What should we do next?
be careful what you wish for.aklesey1 wrote: Wed May 15, 2019 8:26 amHere i can completely by agree wit her - these buildings will be helpful - PYCP have mk1 - mk4 building, PYRO have mk1 - mk4 buildings, PYPH have mk1 - mk4 buildngsMella wrote: Tue May 14, 2019 12:52 pm Good luck to you pyanodon withh PY Alien Life Processing development![]()
When you'll think about udead for PYALP please make mk1 mk2 mk3 mk4 versions for PYFE and PYHT it'll be great and these machines will have serious profit for our production lines![]()
So why PYFE and PYHT can't have new versions of buildings - not for all buildings but for most
in the past i wanted auto factory with tiers py providet them BUT he removed most modules !
mk1 is the one with most modules and the mk4 have few or no modules at all
IF you are interested in speed alone u are fine BUT if you plan to use productivity it will be a disaster !
in vanilla both the speed and modules slots of an assembler increase with tier BUT in py speed increases and module slots decrease
even if i have mk4 buildings if i decide to use productivity i end up using mk1 anyway and i need to beacon them heavily with speed
so its not all good when you have mk4 buildings
Re: What should we do next?
Oh god don't be crazy, relax immortal_sniper1 it feels like u're taking things too strange
Just think about another players needs
I'm trying not to use modules wthout necessity
Each new tier have less slots for modules and i like it - bcuz it helping to avoid imbalance when machine with modules will have turbo speed
Just think about another players needs
I'm trying not to use modules wthout necessity
Each new tier have less slots for modules and i like it - bcuz it helping to avoid imbalance when machine with modules will have turbo speed
Nickname on ModPortal - Naron79