It's actually been bugging me for a while, and I've not reported it as I've not been sure if this was the issue or not. But I just confirmed it.
I had a full research queue, the game autosaved, I quit then loaded again, only the currently researching technology was loaded.
[0.17.37] Research queue not saved
- bobingabout
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Re: [0.17.37] Research queue not saved
Are you using any mods? Because I can't reproduce any issue with the research queue.
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- bobingabout
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Re: [0.17.37] Research queue not saved
After further testing, it only seems to do it when something changes in my mod.
perhaps it could be on on_configuration_changed, or maybe if it's when I call reset_technology_effects() (one of my mods does this on on_configuration_changed)
either way, when I add a new item, or change a recipe etc, the queue clears.
perhaps it could be on on_configuration_changed, or maybe if it's when I call reset_technology_effects() (one of my mods does this on on_configuration_changed)
either way, when I add a new item, or change a recipe etc, the queue clears.
Re: [0.17.37] Research queue not saved
Ok, I found the issue: reset_technology_effects wouldn't preserve the research queue.
If you want to get ahold of me I'm almost always on Discord.
- bobingabout
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Re: [0.17.37] Research queue not saved
Thank you Rseding.