This is a parameter in the attack_parameters prototype. In vanilla, only the flamethrower turret uses it.
What does it do?
fire_penalty
Re: fire_penalty
copy paste from source
So I'd say it makes the flamethrower turret prefer non-burning enemies over burning enemies. Burning in this case: has sticker that has a "spread_fire_entity" attached to it./** Used when searching for the nearest enemy to penalize units that are burning. */
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- Deadlock989
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Re: fire_penalty
Cheers mate.